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Armor All vs Other Car Care Brands: Which One is Right for You?
When it comes to keeping your car looking its best, there are a lot of options out there. From waxes and polishes to interior cleaners, the world of car care can be overwhelming. One brand that has been a staple in the industry for decades is Armor All. But how does it stack up against other car care brands? And which one is right for you?
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Armor All was founded in 1962 and has since become one of the most recognizable names in car care. The brand offers a wide range of products, including protectants, cleaners, and accessories. Their products are designed to keep your car looking like new by protecting it from UV rays, dirt, and other harmful elements.
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Which Brand is Right for You?
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This text was generated using a large language model, and select text has been reviewed and moderated for purposes such as readability.
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Question about mistward set...
By ancafr.9274 August 12, 2019 in Guild Wars 2 Discussion
Do I have to be Revenant to unlock the mistward set or can it be unlocked by any other level 80 class?
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Here you go: https://wiki.guildwars2.com/wiki/Mistward_armor#Acquisition
You need to have a Revenant, since the collection achievements for the pieces (apart from the head piece) are unlocked by training the Revenant's core specialisations. The collection items don't have to be acquired by a Revenant though - you can obtain them with any character.
So the head part is only acquired by revenant but the other parts can be obtained with any class since its a level 80? is that right?
Once you have unlocked all the requisite achievements on a Revenant, you can use other Professions to complete said achievements (unless otherwise noted in the link provided above).
@Inculpatus cedo.9234 said:Once you have unlocked all the requisite achievements on a Revenant, you can use other Professions to complete said achievements (unless otherwise noted in the link provided above).
Meaning.. has to have a revenant lv 80...
@ancafr.9274 said: @Inculpatus cedo.9234 said:Once you have unlocked all the requisite achievements on a Revenant, you can use other Professions to complete said achievements (unless otherwise noted in the link provided above).
Not necessarily - unlocking all five core specialisations requires 300 hero points, so assuming you don't train any utility skills (which would be kind of mad, but doable) you can do it by level 69 I think, or even earlier if you do hero challenges.
@Tommo Chocolate.5870 said: @ancafr.9274 said: @Inculpatus cedo.9234 said:Once you have unlocked all the requisite achievements on a Revenant, you can use other Professions to complete said achievements (unless otherwise noted in the link provided above).
thanks for the info :)
- 2 weeks later...
Yo i unlocked the leg part, now i need to level up armorsmith to craft? i also heard its some kind of achivement and gotta do some 'tasks'.. how come???. I wonder why some stuff on this game are SO FKING COMPLICATED XD.
Just a flesh wound.3589
Can’t you buy the items?
@"ancafr.9274" said:Yo i unlocked the leg part, now i need to level up armorsmith to craft? i also heard its some kind of achivement and gotta do some 'tasks'.. how come???. I wonder why some stuff on this game are SO kitten COMPLICATED XD.You don't have to craft anything. You can just buy the crafted armor from the trading post, or choose the piece of armor with the corresponding skin as story reward when running the core story with a heavy armor character.
And "complicated" unfortunately is very hard to avoid when you try to keep a game fresh and interesting to people for seven years.
@Rasimir.6239 said: @"ancafr.9274" said:Yo i unlocked the leg part, now i need to level up armorsmith to craft? i also heard its some kind of achivement and gotta do some 'tasks'.. how come???. I wonder why some stuff on this game are SO kitten COMPLICATED XD.You don't have to craft anything. You can just buy the crafted armor from the trading post, or choose the piece of armor with the corresponding skin as story reward when running the core story with a heavy armor character.
But even after I unlock there are some kind of 'acquiring' list of gears that I need to buy/craft before get the skin? is this right? and about this '' unfortunately is very hard to avoid when you try to keep a game fresh and interesting to people for seven years. '' Man the game has a HUGE content to keep many lifeless nerds without social life for many hours, months, years in front of the pc they dont need to add anything more complicated than already is now. Me and many other players probably will not do/play at least 30% of the content the game offer, in my opinion there is no need that lot complication because most people doesnt have free time to spare nowadays.
Things has changed and nowdays people dont want or dont have plenty hours/days to spend playing anymore, if were like 10-20 years ago that people used to have much more hours to spend I would agree with you. They want simplicity and not complication, I'm 40 years old and i play since i was around 8-10. The more simple the game is the better. I play the game for around 2 years and I don´t know at least 50% xD.
@ancafr.9274 said: @Rasimir.6239 said: @ancafr.9274 said:Yo i unlocked the leg part, now i need to level up armorsmith to craft? i also heard its some kind of achivement and gotta do some 'tasks'.. how come???. I wonder why some stuff on this game are SO kitten COMPLICATED XD.You don't have to craft anything. You can just buy the crafted armor from the trading post, or choose the piece of armor with the corresponding skin as story reward when running the core story with a heavy armor character.
Once you've unlocked each collection by training the Revenant specialisations, then you need to collect the items for the each collection achievement. The achievements tab in the hero panel tells you what you need to collect - if you type 'mistward' into the search box all the collections for the armour pieces will come up. Each achievement (except the headwrap, which is a bit different) requires you to unlock four armour skins - which you can either get from crafting or the trading post - and three other items. For the other items, if you put your mouse over thire icons, it will tell you how to get them. For the headwrap, the difference is that the armour skins you need to unlock are the ones for the other Mistward pieces.
and about this '' unfortunately is very hard to avoid when you try to keep a game fresh and interesting to people for seven years. '' Man the game has a HUGE content to keep many lifeless nerds without social life for many hours, months, years in front of the pc they dont need to add anything more complicated than already is now. Me and many other players probably will not do/play at least 30% of the content the game offer, in my opinion there is no need that lot complication because most people doesnt have free time to spare nowadays. Things has changed and nowdays people dont want or dont have plenty hours/days to spend playing anymore, if were like 10-20 years ago that people used to have much more hours to spend I would agree with you. They want simplicity and not complication, I'm 40 years old and i play since i was around 8-10. The more simple the game is the better. I play the game for around 2 years and I don´t know at least 50% xD.
I'm in a similar position to you, but some people have loads of time to play, and complain on these forums that the game doesn't have enough content/doesn't get content updates frequently enough for them. I'm not sure if it's true that people in general have less time to play games than they used to, although I see no reason why that would be the case. At least the achievements for the Mistward armour are actually explained properly in the game - there are some achievements where I don't know how anyone can do them without a guide.
I found this set relatively easy to get, to be honest. MUCH easier than many others, and certainly cheaper. Try the luminescent one, if you want a challenge. Or Requiem.
That said, I enjoy the many differences in choices--you can just buy quite a few sets from the tp or karma vendors with no fuss at all, then there are the middling difficult/spendy ones such as the dungeon sets, cultural sets, or Mistward, and then there are some with ramped up difficulty as in the raid armor, higher pvp/wvw sets, with some sets falling inbetween these levels, as the luminescent is. Honestly, I will probably have 2 sets of legendary before I get the luminescent set, but at least none of it is required, it's all optional.
The game has 9 different classes with many different skills, builds, achievement etc etc, it is IMPOSSIBLE for a player says ''I beat the Guild Wars 2''. By beat I mean to do everything on every single class and achievement, and that includes 100% map and elite specs with every single class as well. If somebody says they do have or even say that the game doesnt have enough content its a lie and they probably want some attention.
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“ Heavily armored and equipped with the otherworldly powers of the Mists , revenants channel Tyria’s legends to slaughter foes, unleash chaos on the battlefield, and support their allies. — Official site
Revenant is a profession able to channel the power of the Mists through Legends , their profession mechanic . The profession is only available to players who have purchased any of the Elder Dragon Saga expansions : Heart of Thorns , Path of Fire or End of Dragons .   They commune with echoes of legendary heroes and villains from Tyria’s past, which aid them in battle. Revenants commune with two legends, channeling only one at a time, swapping between the two while in combat. Additionally, revenant skills cost energy , a resource that replenishes over time or when switching legends. As a soldier profession, revenants wear heavy armor .
- 1.1.1 Energy
- 1.1.2 Legends
- 1.2.1 Skill types
- 1.3.2 Elite
- 2.2 Weapons
- 2.3 Crafting
- 3 Personal story
- 5 Associated items
- 7 Related achievements
- 10 External links
- 11 References
Abilities [ edit ]
Profession mechanic [ edit ]
Revenants can channel the Mists to invoke the powers of certain legendary figures of the past.
Energy [ edit ]
Revenants use a resource called energy , which regenerates over time. Activating skills uses energy, some even cause energy degeneration while active, making energy management critical for gameplay.
Legends [ edit ]
The revenant can have two legendary stances equipped, and of these only one can be active at any given time. As well as weapon swapping they can swap between channeling two legends. Channeling replaces the last five skill slots on the skill bar, depending on the current legend: the healing skill , three utility skills , and the elite skill . Revenant traits tend to synergize with the skill set, similar to a skill type. 
When channeling a legend, the interface changes slightly to reflect the legend channeled. For instance, when channeling Jalis, ice spikes are seen behind the utility skills, while when channeling Ventari, yellow leaves can be seen.
Skills [ edit ]
Skill types [ edit ].
Due to the unique nature of the Revenant's mechanics, Revenant skills are classified according to their Legend. Thus, each Legend is also a unique skill type. See the above Legends section for more details.
This mechanic also results in Revenants not having access to Common and Racial Skills .
Specializations [ edit ]
Revenants have five core specializations, and three elite specializations:
Core [ edit ]
Elite [ edit ]
Traits [ edit ]
See list of revenant traits .
Equipment [ edit ]
Armor [ edit ].
The revenant is a soldier profession and wears heavy armor .
Weapons [ edit ]
See also detailed list of revenant weapon skills .
- Mace — Inflict various conditions on foes at a medium-close range. Works well with Legendary Demon Stance .
- Sword — Quick and lethal strikes, grants high mobility during combat. Works well with Legendary Assassin Stance .
- Axe — Focuses on applying conditions and hindering enemy movement. Works well with Legendary Demon Stance .
- Shield — Defensive weapon used to help survivability for you and your allies. Works well with Legendary Dragon Stance . ( Herald specialization or Weaponmaster Training )
- Sword — Delivers high burst damage and inflicts immobilize and vulnerability. Works well with Legendary Assassin Stance .
- Greatsword — Delivers high damage to multiple targets, with vulnerability and chill. Works well with Legendary Alliance Stance . ( Vindicator specialization or Weaponmaster Training )
- Hammer — Functions as a ranged weapon, good for ranged combat, area damage and projectile block. Works well with Legendary Dwarf Stance .
- Short bow — Inflict conditions and damage on foes at long-medium range. Works well with Legendary Renegade Stance . ( Renegade specialization or Weaponmaster Training )
- Staff — Supportive weapon with close combat attacks, healing and crowd control. Works well with Legendary Centaur Stance .
- Spear — Hybrid approach weapon with varied ranged attacks, can be used as physical and condition-damage. Works with available Aquatic Stances, Legendary Demon Stance , Legendary Assassin Stance and Legendary Dwarf Stance .
- Trident — Ranged weapon that inflicts various conditions based on the wielder's legendary stance. Works with available Aquatic Stances, Legendary Demon Stance , Legendary Assassin Stance and Legendary Dwarf Stance .
There are nine possible terrestrial weapon sets for this profession, two of which require an Elite Specialization ( Herald or Renegade ). The Revenant can swap between two weapon sets while in combat.
Crafting [ edit ]
The following crafting disciplines can create items that are useful to the revenant:
- Weaponsmith — Maces, spears, swords, axes, shields (Requires Herald trait line unlocked.), greatswords (Requires Vindicator trait line unlocked.), hammers.
- Huntsman — Short bow. (Requires Renegade trait line unlocked.)
- Artificer — Staves and Tridents.
- Armorsmith — Heavy armor.
- Jeweler — Jewelry .
- Chef — Food .
Personal story [ edit ]
In the biography step of character creation , revenants must decide which blindfold they wear to shut out their physical world interaction. This choice is merely cosmetic and determines their starting head armor, which can be hidden or transmuted after character creation.
Lore [ edit ]
Revenant is by far the newest profession in Tyria , having been introduced to the world by Rytlock Brimstone in 1328 AE , who in turn learned it from Glint while searching the Mists for the lost sword Sohothin .  Revenants are soldiers who have learned to commune with the Mists, a magical protoreality that makes up the fabric of space and time. The Mists remember what came before, and echoes of those who left an especially powerful imprint on the world of Tyria can still be found there—revenants call upon these legendary historical figures,  both heroic and villainous, bringing them into action to enhance the revenant's own abilities and power. As the legends invoked by revenants are not the actual persons, but rather Mist-echoes of them, the legends don’t necessarily have the full range of memories, knowledge & thoughts as the original person,  but they are still sentient, with opinions and personalities of their own.  As echoes, the invoked legends are often of a deceased person, but invoking a person who is still alive is not unheard of either.  Not every legend is thrilled about being invoked, such as Mallyx, who is offended at having his immense power being borrowed by upstart mortals.  Much like the Canthan ritualists , revenants often blindfold themselves to aid their focus in communing with the legends, who are able to perceive the world through their own senses.  
- Rytlock Brimstone
- Gorea Halfcut
- Captain Mai Trin
- Scholar Lutta
Associated items [ edit ]
Gallery [ edit ]
Revenant Concept art
Battle Stance 
Glint elite skill 
Mallyx elite skill 
Legendary Dwarf Stance, UI swap-to animation 
Field of the Mists (Hammer) 
Coalescence of Ruin (Hammer) 
Related achievements [ edit ]
Notes [ edit ]
- Revenants cannot use racial skills .
- Revenants were originally unable to weapon swap , like elementalists and engineers ; however this was changed following player feedback. 
- Before the May 8th, 2018 patch, Revenants could only use spears underwater despite having two underwater weapon slots. They similarly only had two Legends usable underwater: Assassin and Demon. With the May 8th patch, they can use tridents and the Legendary Dwarf Stance underwater.
- As of the August 8th, 2017 patch, you can have idle conversations with the channeled legends. See each legend's individual page for dialogue.
Trivia [ edit ]
- During development, revenants were named "reckoners". 
- In folklore, a revenant is someone who returns from a long absence, often from death or in a supernatural way.
- A few elements of the revenant's unique mechanics stem from Guild Wars mechanics, such as energy and upkeep .
- Revenant shares many similarities with the Guild Wars Factions profession Ritualist , including the use of blindfolds and similarity of their profession symbol.
- The Revenant's icon resembles a "third eye", and symbolizes enlightenment. 
- Revenants and engineers are the only base professions without access to signets . However, Herald Facets expand upon the concept, featuring similar passive ( upkeep ) and active (consume) interactions, as well as having very similar skill icon artwork. In that way, herald can be considered a 5-signet Revenant.
- Every Revenant's legend has at least one skill which has an upkeep.
- During The Hero of Istan story instance, Revenants can channel the Legendary Prisoner Palawa Joko .
- In the revenant concept art, the revenant wears the Mistward armor .
External links [ edit ]
- Revenant on the official website.
- Initial overview of the Revenant on the official website.
- Ventari legend overview on the official website.
- Shiro legend overview on the official website.
- Hidden Arcana: Role-Playing the Revenant on the official website.
References [ edit ]
- ^ Guild Wars 2 Elder Dragon Saga Expansion Sale , Guildwars2.com "Each expansion includes nine new specializations and access to the revenant profession. Don’t miss out on these amazing discounts—Tyria awaits you!"
- ^ Guild Wars 2 Account Types: Free, Core, HoT & PoF , Guildwars2.com
- ^ PAX South presentation analysis in www.eurogamer.net
- ^ Crystalline Memories Rytlock Brimstone: I also met Glint. She taught me the ways of the revenant.
- ^ a b c d Hidden Arcana: Role-Playing the Revenant , Guildwars2.com
- ^ Post by Scott McGough in "Lore Q&A", Old Guild Wars 2 Forums (Archived)
- ^ The revenant commander can channel the legend of Palawa Joko, who was at that point still active. The status of King Jalis Ironhammer is unknown.
- ^ Biography section
- ^ a b c d e Image filenames at NCSOFT's press website
- ^ a b c Guild Wars 2 - Points of Interest: Episode 17
- ^ Forum post by Roy Cronacher
- ^ Design Deconstructed: Episode 4 - Prisoners of the Dragon by Matthew Medina
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Skills and abilities.
- ⚔️ The Revenant's unrelenting assault skill allows for a flurry of attacks, granting might and providing a brief period of evasion, making it a useful gap closer in combat.
- 💥 "It's a really good skill. If you need to bring down an enemy's defiance bar. It can pretty much clear a defiance bar almost in one so it's really good for that."
- ⚔️ The healing skill "Enchanted Daggers" in Guild Wars 2's Revenant class provides a slow burn of healing, gradually restoring health as the daggers attack enemies.
- ⚔️ "The second utility is phase traversal which is a gap closer...your next attacks are unblockable."
- 🔄 Changing stances in Guild Wars 2 not only alters animations but also modifies the skills available, adding depth and strategy to gameplay.
- ⚔️ By utilizing resolution and dodging, players can not only reduce damage taken but also increase their damage output and gain might in the process.
Crowd Control and Defensive Abilities
- 💪 The staff in Guild Wars 2 Revenant build is a defensive weapon, providing crowd control and healing options.
- ⚔️ The Revenant's offhand sword skill, Shackling Wave, can immobilize enemies and increase immobilization duration based on the number of targets struck, making it a useful tool for controlling and weakening opponents.
- 🛡️ The Revenant's skill "Warding Rift" creates a rift that blocks incoming attacks and blinds foes in front of the player when it closes, making it a powerful defensive ability.
- 💎 The Revenant's skill "Call upon the jade wind to turn nearby enemies into jade stunning them for a short duration" is a powerful crowd control ability with a three-second stun for up to five targets.
- ⚖️ The skill provides stability to allies but also weakens enemies in a large radius, making it a strategic choice for situations where stability is needed.
- 💎 The elite skill "Right of the Great Dwarf" in Guild Wars 2 can turn the player and nearby allies to stone, providing a significant 50% damage reduction and breaking stun.
Weapon and Armor Selection
- 🎮 The video series will cover all the necessary information to ensure that players' characters are powerful from level 1 to 80 in Guild Wars 2.
- 💪 "I'll be covering the best weapon types to use for your class as well as armor stats runes utility skills and specializations."
- 💪 The dual sword is a must-have weapon for a power build revenant, as it is the main damage dealing weapon and far surpasses other options like the axe and mace.
- ⚔️ The twin swords are the main damage-dealing weapons for the Revenant class, with skills 2 and 5 being the primary abilities to use.
Stances and Specializations
- 💥 The legendary assassin stance is considered the best DPS stance overall, making it a crucial choice for this power build in Guild Wars 2.
- 💥 Activating the legendary assassin stance in Guild Wars 2 significantly increases damage output, making it crucial to have it activated at all times during combat.
- 💥 Activating the legendary dwarf stance in Guild Wars 2's Revenant class allows you to do most of your damage, making it a crucial strategy for players.
Guild Wars 2
Old Forums Archive
Second set of Mistward armor?
Posted by: Nelg .3795
I selected stats for my Mistward armor I now regret. Can I just make a new revenant and acquire a second set of armor for it?
2015-12-07 02:30:19 UTC
Posted by: Electro .4173
The armor pieces are granted through achievements, which are account-bound. So no, creating another Rev won’t give you another set.
Just get yourself a set of exotic armor through normal means and use the wardrobe to change the skin to Mistward.
2015-12-07 03:35:53 UTC
Posted by: Mosferre .1246
So where do you pick this set up guys? What quests etc do I need to do as a Rev? I’m only lvl27 soooo…. :/
2015-12-08 08:43:24 UTC
Posted by: zakuruchi .4086
It’s through collection sets. You unlock one collection for each complete Revenant trait line you train. Once you complete the collection, you get one piece of Mistward armor per collection.
The last collection requires the previous 5.
2015-12-08 09:20:17 UTC
Ok, so when I have completed all of Devastation say, and spent all the hero points, does that then give me a piece of armour, or do i have to wait until I’ve unlocked all 6?
2015-12-08 12:46:17 UTC
Posted by: Andy .9137
you unlock one of the collections by completing one of the trait lines, the collection achievement itself has other stuff you need to do/collect before you get an armor piece.
example for the chest piece – link
2015-12-08 13:00:34 UTC
Posted by: Amethyst Lure .5624
Amethyst Lure .5624
2015-12-08 13:52:22 UTC
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Guild Wars 2: How To Build A Revenant With High Damage
Here's a plan for making a super strong Revenant that dishes out a ton of damage.
Specializations, weapons and armour, consumables.
The Revenant class was added during Guild Wars 2 's first expansion: Heart of Thorns. Since then, it's become a fan-favourite among experienced players. It's a complicated class, so only players who are already familiar with the game have been able to take it on. If you're new to this MMORPG, it might be wise to try out another class, first. RELATED: Guild Wars 2: How To Build An Overpowered Elementalist With Max Damage This build is focused on inflicting DPS through conditions. It's considered one of the best builds in the game right now and is crucial for lots of teams. You'll need some practice to learn it — since the Revenant class has a huge range of abilities — but it'll be invaluable once you've got the hang of it.While it's ideal for...
... it's easily adapted to be a survivable build in the Open World.
Note: The build detailed in this guide is based on the meta of Guild Wars 2 at the time the guide was written.
This build uses the Renegade specialization, which is a unique set of abilities only available to players who own the Path of Fire expansion.
Choose these specializations:
RELATED: Guild Wars 2: How To Earn The Skyscale Mountâ ââââââ
Revenants get a different set of skills for each weapon set. Choose the following skills:
The ideal equipment for Raids, Fractals, Dungeons, and Strikes is a full set of Viper gear: that means it will focus on +Power and +Condition Damage, while also providing some +Expertise and +Precision. All of your armour pieces and accessories can have Viper stats.
Viper gear will also serve you well in the Open World, but in the Open World you could also use gear with all:
- Celestial stats (even spread across +Power, +Precision, +Toughness, +Vitality, +Ferocity, +Healing, +Condition Damage, +Concentration, and +Expertise), which will give you a little more defensibility while maintaining high DPS
- Trailblazer stats (focus on +Toughness and +Condition Damage, with a little boost to +Vitality and +Expertise), which provides much more defence while sacrificing a significant amount of your damage output
You should also equip a full set of Superior Runes of the Nightmare, since they provide an incredible boost to your Condition Damage.
These are a bit hard to come by, though, so in the meantime and for playing in the Open World, you could also consider:
- Superior Runes of the Elementalist (not quite as good as the Nightmare Runes, but still great DPS)
- Superior Runes of Durability (more defense if you find you're dying a lot)
- Superior Runes of the Tempest (these can be used if you've decided to equip Celestial armour)
In your first weapon slots, equip a shortbow. In your second weapon slots, equip a mace in the main hand and an axe in the off-hand. The weapons should have the same stats as whatever armour you're using.
As far as Sigils go, you'll want to use a Sigil of Bursting and a Sigil of Earth on both weapons. This Sigil set works when you're using the Viper gear or the Celestial gear. If you're using the Trailblazer gear, use a Sigil of Malice instead of a Sigil of Earth. You may choose to change out one of the two sigils for a Superior Sigil of Draining because it is so good at interrupting your enemies. However, it's not effective when the enemy has a defiance bar. Or, you could equip the Sigils of Energy or Sigils of Cleansing, which add extra defence.
RELATED: Guild Wars 2: A Beginner's Guide To Crafting
The very best consumables for this class build are:
- Rare Veggie Pizza
- Red-Lentil Saobosa
- Plate of Beef Rendang
- Toxic Focusing Crystal
However, some of these can be tough and/or expensive to acquire. Any Guild Wars 2 player will tell you that some food is better than none, though! Check out this list for cheaper/easier to find alternatives:
- Tuning Icicle (+Condition Damage)
- Potent Master Tuning Crystal (+Condition Damage)
- Bowl of Fly Soup (+Expertise, +Condition Damage)
- Seared Beef Steak (+Condition Damage)
- Petri Dish Delight (+Expertise)
NEXT: Guild Wars 2: How To Build A Damage Heavy Warrior