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Mission 14 Lingua Franca
Lingua Franca is Mission 14 in IGN's Metal Gear Solid 5: The Phantom Pain S-Rank Walkthrough . This guide shows you the strategies, Collectibles , and locations you need to know to beat every MGS 5 main story mission. Check out more of IGN's Metal Gear 5 Walkthrough for more Cheats , Easter Eggs , Tips and Tricks , and much more.
SRANKLOGO.png S-RANK WALKTHROUGH
The S-Rank for this mission can easily be attained in under 5 minutes. Do the following:
- Deploy during the daytime with a jeep and D-Dog
- Make your way to the upper northern area of Kiziba Camp and D-Dog will sniff the Viscount's location
- Tranq the Viscount's lone guard and then Fulton the Viscount
- Drive out of the hot zone
This is a straightforward extraction mission. Scout the village out carefully with stun weapons at the ready. Creep close and examine the faces of your enemies using binoculars. Follow the outlying prisoner to the village to locate the Viscount.
You'll find the Viscount inside this structure.
The guards protecting him can be sniped with a dart pistol through this window.
Extract him and escape.
Objective: pinpoint the locations of the 4 prisoners from an intel file.
The Intel file can be found in the open shed where all the Comms equipment are sitting.
OBJECTIVE: Extracted 3 prisoners being held at Kiziba Camp
PRISONER #1: The Materials Engineer can be found to the north of Kiziba Camp up the road towards guard post #1. Neutralize the guard watching him and extract the prisoner.
PRISONER #2: The second prisoner can be found walking the road from the western section with a guard. He'll be (slowly) making his way to the third prisoner's location.
PRISONER #3: The Zoologist can be found at the metal cages at the southern end of the camp.
OBJECTIVE: Extracted a materials container at Kiziba Camp
There are a total of FOUR containers at the camp: two to the north and two in the south. Extract all four containers to achieve the objective.
OBJECTIVE: Listened to all 4 prisoners' interrogations
It's best to save this final objective for very last on a separate playthrough. A lot of what happens during the mission can be super-glitchy which results in not being able to score this particular objective. The list below will detail what needs to be done to get all four interrogations marked.
INTERROGATION #1: This isn't so much an interrogation as it is more of a short conversation. As soon as the mission begins, make your way towards the Interpreter at the south of the camp to hear the first convo. The Interpreter and the commander will instruct the soldier to take the prisoner to the cages.
INTERROGATION #2: This interrogation will occur to the north of the camp. Follow the Interpreter and listen in with the Binoculars. Once the convo ends, LEAVE the prisoner alone!
INTERROGATION #3: This interrogation occurs at the metal cages near the Anti-Air radar. The Interpreter and the commander will question the male and female prisoner.
- GLITCH NOTE 1: After the interrogation, the soldiers will execute the male and female prisoner. The glitch occurs IF the soldiers end up calling in an alert status due to the two dead bodies of the male and female prisoner, which screws up everything. RELOAD the checkpoint if this happens!
INTERROGATION #4: The final interrogation occurs with the Viscount in the central house. Do NOT get too close to the house! Instead, get on the rooftop of the shed next door and wait for the Viscount to arrive first followed by the Interpreter and the commander. Listen in on the convo with the binoculars to get the objective.
- GLITCH NOTE 2: The Viscount MUST reach the house first before the Interpreter. Also, Snake must be 30m away from the house so that the Viscount doesn't detect your presence (if he senses you nearby, he will immediately fall to his knees, which you don't want). And if the camp is on alert status, the Interpreter and commander may end up not interrogating the Viscount, so AVOID getting seen.
EXTRA OBJECTIVE: EXTRACT THE INTERPRETER
While it is technically not part of the mission, Ocelot will ask Snake to extract the Afrikaans interpreter. This convo only occurs if Snake extracted the Viscount first before the other prisoners.
After the mission, the Afrikaans interpreter will join Mother Base although it does NOT omit Side Op #3 .
S-Rank, No Damage Walkthrough, Perfect Stealth and All objectives included
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- Tips and Tricks
METAL GEAR SOLID V: THE PHANTOM PAIN
Originally posted by Seamus : sometimes the scripts cause the guards there to just randomly kill the prisoners.
Originally posted by Deathraven13 : If you are desperate try to see the answer on a youtube video because I forgot how to do it (been a long time since I've played SP) but if you interrogate guards one of them should know where that specific prisonner is being held, zam.
Originally posted by son-goku : Originally posted by Deathraven13 : If you are desperate try to see the answer on a youtube video because I forgot how to do it (been a long time since I've played SP) but if you interrogate guards one of them should know where that specific prisonner is being held, zam.
Originally posted by DSC R.A.P.T.O.R : Originally posted by Seamus : sometimes the scripts cause the guards there to just randomly kill the prisoners.
Originally posted by son-goku : Then I followed the interpreter, he went into a building and stood there again.