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Caleb Bailey

12 Strangest Spider-Man Stories

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Spider-Man is a timeless character; drop him in any year (after 1962), in any part of the world, and his popularity remains sky-high. Marvel Studios and Sony Pictures proved this statement with Spider-Man: No Way Home (2021) , which may have marked the end of the Marvel Cinematic Universe’s (MCU) Spider-Man trilogy – and the start of something new.

No one really knows where Marvel, Sony, and Tom Holland will take the Web-Head at the moment – but that doesn’t mean we can’t speculate. Today marks the 20th anniversary of Sam Raimi’s Spider-Man ( 2002) , which means we’ve got an excellent excuse to look at 12 of the strangest Spider-Man stories ever put to print – or celluloid.

Amazing Spider-Man #386–388

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Aunt May and Uncle Ben are core Spider-Man characters. Even when they aren’t on-screen (or in-panel), their influence on Peter Parker is ever-present. The same can’t be said for Richard and Mary Parker – Peter’s deceased parents. Marvel’s tried to change that numerous times – first making them secret agents in Spider-Man Annual #5 , then seemingly resurrecting them in Amazing Spider-Man #386 .

Soon, we learn that “Richard” and “Mary” are Life-Model Decoys created by the Chameleon. The Parker family reunion gets cut short, and Spider-Man trades blows with a Terminator-like version of his dad. In the end, we’re left with a de-aged Vulture and tons of loose threads that will eventually pave the way for one of the strangest sagas in Marvel Comics history.

Secret Wars #8

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Many superheroes are so deeply linked to their costumes that changing one element can incite full-blown riots. Spider-Man is a rare exception to that trend; the Web-Head has worn dozens of outfits over the years, including now-iconic costumes like the Scarlet Spider suit and even the Bombastic Bag-Man suit. 

Spidey’s Symbiote costume is easily one of his most famous outfits. It debuted in Secret Wars #8 and marked the first major costume change for the Wall-Crawler. The Symbiote flung itself at Peter and bonded to his damaged costume. A fan named Randy Schueller originally conceived the Black suit, selling it to Jim Shooter in 1982. The strangest part of this story? Marvel only paid Schueller $220 for his idea.

Amazing Spider-Man #100–102

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“Spider-Man, Spider-Man, does whatever a spider can.” Without looking anywhere near as creepy, that is. Peter’s literal and figurative humanity is a major part of his charm. The sales numbers for Amazing Fantasy #15 would’ve been much lower if Spidey was covered in hair and shot webs from his, ahem, nether regions. 

Stan Lee and Roy Thomas gave us the next worst thing in Amazing Spider-Man #100 ; Peter creates a serum to suppress his spider powers but inadvertently gains four new arms instead! He then spends the next few issues swinging around with eight limbs and slap-fighting with Morbius the Vampire. May the image of Spider-Man’s ridiculously buff rib-arms be forever burned into your mind. It certainly is for us.

Vault Of Spiders #2 

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What’s that, you want more nightmare fuel? So be it. Direct your attention to Vault Of Spiders #2 . This issue ties into the 2018 Spider-Geddon event. Several Spider-People (and animals in Spider-Ham’s case) appear during this event, including Spiders-Man.

That’s not a typo — this character is a walking, talking, crime-fighting colony of spiders who ate Peter Parker and absorbed his consciousness. Wait, it gets better; Spiders-Man primarily operates in “Cruel York”, but he has spider spies in every corner of the multiverse. Every corner… possibly including our own.

The Spectacular Spider-Man Vol. 2: #17–20 (Changes)

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Marvel writers seem to get a kick out of, well, kicking Spider-Man. Few characters have endured as much tragedy, calamity, and sheer insanity as he has. To make matters worse, these events often occur for the sake of a retroactive continuity change (or a “retcon” for short).

Take the Changes storyline, for example. Peter’s body horrifically mutates throughout four issues until he transforms into a gigantic spider (for real this time), dies, then gives birth to another human version of himself. Peter undergoes all of this trauma… for the sake of making organic web-shooters canon. Want to know the strangest part? That’s not the worst retcon Spidey has experienced.

Spider-Man: One More Day

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Oh no, that dishonor goes to Spider-Man: One More Day . The mere mention of this storyline might boil the blood of longtime Spider-fans. Here’s the thing; as endearing as Peter’s high school antics are, a lot of readers enjoy watching him mature and navigate the pitfalls of adulthood. We also appreciate seeing his relationship with MJ evolve from an unrequited crush to full-blown marriage. 

Back in 2007, then-editor-in-chief Joe Quesada said, “screw all that, the status quo is King!” Okay, he didn’t say that, but he did conceive One More Day. Quesada wanted Peter to be a broke, single, stressed-out young adult once again, and he didn’t mind killing Aunt May to make that happen. Mephisto, one of Marvel’s stand-ins for the freakin’ Devil , offers to resurrect Aunt May — in exchange for Peter and MJ’s marriage. 

For his part, Quesada genuinely apologized for One More Day after fan backlash grew. Still, the fact remains; Spider-Man made a deal with the Devil for the sake of a retcon. Believe it or not, we’ve yet to reach the bottom of this messy iceberg.

Spider-Man’s Tangled Web #21

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Let’s take a break from some of Spider-Man’s more rage-inducing stories. Trust us, we’ll need it before delving into the last few entries. Spider-Man’s Tangled Web refers to a series of stories that primarily focus on the Web-Head’s vast supporting cast. ‘ Twas the Fight Before Christmas continues that trend, albeit with a whacky, lighthearted holiday twist.

Sue Storm, Jane van Dyne, and Crystal the Inhuman are the real stars of this show. They get into all sorts of holiday hijinks as they search for Christmas gifts and battle the Puppet Master. Spidey swings in near the end to beat the baddies, help Crystal buy a chainsaw for Black Bolt, and wish readers “happy holidays.” Honestly, the strangest part about this story is how well it works. And the chainsaw bit. That’s weird, even with context.

The Superior Spider-Man Event… Saga… Thing

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We hope the title of this entry confused you. That way, you can empathize with our experience reading this storyline. The Superior Spider-Man sees Otto Octavius (a.k.a. Doc Ock) hang up his villain jersey and become a hero. Cool — if Venom can change, we all can change! But Venom didn’t have to hijack Peter Parker’s body to turn over a new leaf. Doc Ock didn’t have to either, but you can probably see where this is going. 

From March 2013 to September 2014, Doc Ock ran around in Peter’s body while the real Spider-Man just sort of floated in the background. The so-called “Superior Spider-Man” committed nearly every heinous act you could imagine; dude tried to seduce MJ, toyed with Aunt May’s emotions, beat most of his foes to a pulp, and straight-up executed others. 

The point of The Superior Spider-Man arc was to prove that Peter’s idealism is preferable to Otto’s pragmatist, “ends-justify-the-means” worldview. And hey, we certainly agree. We’re just not sure if that point needed to drag on for over 30 issues. Plus spin-offs. Plus tie-ins.

Maximum Carnage

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The ‘90s were a weird time for comics. DC legitimately killed Superman for a solid year, ultra-violence was all the rage, and a slew of edgy, ‘roided-out anti-heroes took the world by storm. This decade also produced Cletus Kassidy and Carnage, two Spider-Man villains who were similar to Eddie Brock and Venom, but with an extra dose of sociopathy.

Maximum Carnage (dis)graced the Marvel Comics universe in 1993. If you’re a die-hard Carnage fan, this 14-issue storyline might float your boat. But most Spider-Man fans should steer clear, lest they witness one of Marvel’s most beloved heroes just sort of mope around through the entire event. 

“Highlights” from Maximum Carnage include Spidey ditching his friends, many senseless deaths, a Spider-Man clone with six arms and Chupacabra teeth, the “Good Bomb”, and a priest rescuing Peter from a demon-possed Hobgoblin. As we said, the ‘90s were a weird time for comics.

“Emo Spider-Man”

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This entry likely needs little introduction, considering how popular Emo Spider-Man memes still are to this day. Halfway through Spider-Man 3, Peter gets infected with the Symbiote and gradually becomes darker and edgier. He’s merciless to his foes, he’s abusive towards his loved ones, and he ducks his rent. What a monster, right? But Peter doesn’t stop there; he dons all black clothes, gets an atrocious haircut, and starts… dancing.

This entire sequence is hilarious in hindsight – and it feels like Sam Raimi’s way of sticking it to Sony as he was practically forced to include the Symbiote/Venom in Spider-Man 3. But try to understand how mind-boggling this was for anyone who saw this back in 2007. Back then, we didn’t have “Bully Maguire” memes to make sense of things. We were all just genuinely confused.

“Lizard Land”

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Andrew Garfield gave a stellar performance in No Way Home. He was so great, in fact, that folks started begging Sony to release The Amazing Spider-Man (TASM) 3. If such a thing were to ever happen, I just hope the powers that be learned from the past. In the first TASM film, Spidey faces off against Curt Connors, aka the Lizard.

TASM wouldn’t be a high-concept superhero film if the villain didn’t have a nefarious scheme up his sleeve. In the Lizard’s case, he wants nothing more than to transform everyone in New York into lizards. That’s not some sort of euphemism or slang; he wanted big, scaly reptiles to run rampant in the Big Apple. And he succeeds for a brief moment, blessing (read: cursing) us with an image of half-human, half-lizard people just sort of flopping around the place.

The Spider-Clone Saga

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At last, we’ve arrived at the ninth circle. This is the big one — the story to end all strange Spider-Man stories. The Spider-Clone Saga . Many readers likely expected to find this storyline in this article, and with good reason. The Spider-Clone Saga is one of the most infamous tales in comic book history!

Former editor-in-chief Tom DeFalco and assistant editor Mark Bernardo originally conceived this storyline as a “three-act play” filled with shocking twists, unexpected turns, and startling reveals. This series initially got off to a great start, garnering critical acclaim and financial success en masse. Then it kept on going, and going, and going. A storyline intended to run for several months ran for a little over two years . 

Peter Parker was labeled a clone, prompting Ben O’Reilly to take his place. Later, it turns out that Ben was the real clone all along. But wait, it turns out that Peter and Ben are both clones! Then, some dude named Kaine started ripping people’s faces off. Then, long-dead villains came back to life with no rhyme or reason. If all that seemed contrived or sudden or overwhelming to you, then congratulations — you now have the complete Spider-Clone Saga experience without having to spend a dime!

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No Man's Sky

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Mr.M鸡 původně napsal: Jaelend původně napsal: I found a solution for me, since I went through exactly the same thing. You have to take a "Black Hole", to jump to a very different place in the galacy. Then you'll be able to reset the mission with the Middle Mouse Button :D Totally worked for me :) Enjoy!

no mans sky ghost in the machine stuck 2022

Phaidros původně napsal: TL;DR: Exocraft quest raid(s) can reset this bug. There is another "solution" of sorts. I had the same bug: I found the abandoned building myself (after all, it was close by) and used the terminal. Then, Apollo asked me to raid the same building and the quest was stuck, as described. However, in the EXOCRAFT missions for the base, there comes a quest where the NPC sends you to recover credits from a terminal on a timer, basically to teach you that you are faster in a vehicle than on foot. I forget which number that quest is, a bit more than halfway in (definitely not the end mission). As it happens, the NPC directed me to the same abandoned building again. After all, it is close by and this is a timed mission. The terminal was now "properly" working again. And although the terminal spits out units this time, not nanites, it still UNSTICKS THE GHOST QUEST. The trigger is just that the terminal gets used properly. Obviously, I cannot guarantee that this will work in every game (since I do not know how the Exocraft quest picks its targets). Probably there is good chance for this to happen because of proximity. But I note that if you go to that NPC after being finished with its regular quests, it will give you similar raid objectives. So if you are not lucky in the regular quest, maybe you can force the reset by taking raid missions again and again from the same Exocraft NPC after finishing the regular quests.

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Ghosts in the Machine

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Ghosts in the Machine is a primary mission.

  • 2 Full Outline
  • 3.1 First Contact
  • 3.2 Advanced Base Building
  • 3.3 Preparations
  • 3.4 On the Offense
  • 6 Release history

Summary [ | ]

Ghosts in the Machine is the third story mission of the Artemis Path , starting immediately upon the conclusion of Alone Amidst the Stars . The mission tasks the player with contacting Apollo and working with them to figure out a way to reach Artemis .

Full Outline [ | ]

  • Locate and activate a Holo-Terminus
  • Locate and activate a Holo-Terminus (objective associated with speaking to Apollo)
  • Locate Apollo's contact
  • Reach your base
  • Expand and staff your new home
  • Return to space and contact Apollo
  • Install Apollo's Personal Forcefield
  • Collect Nanites to buy Technology Upgrades
  • Visit a multitool technology trader in a Vy'keen system
  • Return to space and contact Apollo (objective associated with mysterious transmission --- see Walkthrough)
  • Attract Sentinel attention by infiltrating a Korvax facility

No Man's Sky Beyond Review - Reach For The Stars

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04 August 2018

No Man's Sky Review

12 August 2016

Walkthrough [ | ]

First contact [ | ].

Something terrible has happened to Artemis, their signal cut off as they were surrounded by strange figures they described as having 'seeds of glass' within their skin. Before they went, they managed to transmit the frequency for someone named 'Apollo'. I do not know if this stranger will prove friend or foe.

First, the player must use their Starship 's scanner to locate a Holo-Terminus , then use it to reach out to the lifeform called Apollo. During the conversation, the player will need to give Apollo their data logs, then agree to work with them to uncover the connections between the Portal system and Sentinel appearances.

Advanced Base Building [ | ]

Apollo has suggested that the Sentinels may be linked to Artemis' disappearance. They suggest we cooperate. If the Sentinels use the portal network, then if we managed to follow them inside, who knows what secrets we might unlock on our way to rescuing Artemis...

The conversation will end with Apollo referring the player to a lifeform in another star system's Space Station . The player must visit this lifeform and claim an environmental protection Upgrade Module , then travel to one of their existing bases (or create a new base using another Base Computer ).

The player should be aware that Space Fleets will begin to spawn in all inhabited Star systems upon initial arrival in the system containing the lifeform; as well, a Space battle will trigger in that system, allowing the player to obtain their first freighter for free and begin the mission Freighter Command .

Once at a base, the player will be tasked with preparing for the dangers ahead by expanding their base and hiring staff. The lifeform that granted the player an Upgrade Module also gave them 15 Salvaged Data as well as the blueprints for the Cylindrical Room , Door and Deepwater Chamber structures at that time; in addition, the player will have learned the blueprint for the Construction Terminal upon arriving at their base, starting the mission Expanding the Base . To advance Ghosts in the Machine, the player will need to progress Expanding the Base far enough to obtain the blueprint for the Science Terminal , then work through Scientific Research until they receive blueprints for Lubricant and Acid from the now-hired Scientist .

Once the player has built the two terminals and hired an Overseer and Scientist to staff them, they must return to space and make contact with Apollo to receive a blueprint for a Personal Forcefield .

Preparations [ | ]

Apollo has asked me to upgrade my equipment by obtaining blueprints from a multitool technology trader. It is dangerous work, hunting Sentinels. I need to be prepared for anything...

The player must install a Personal Forcefield in their Multi-tool if it is not already present (a trade-in for a superior multi-tool may be required if there is not enough room for the technology in their current multi-tool). Apollo will then task the player with obtaining Nanite Clusters from an Abandoned Building 's terminal, then exchanging 60 nanites for a multi-tool upgrade module from the marked merchant in the local Space station (though the mission objective mentions a Vy'keen system, this part can actually be accomplished in a Korvax or Gek system as well). Once the module has been acquired, the player must return to space once more to converse with Apollo.

However, before Apollo has a chance to contact the player, the player will receive a transmission from a mysterious entity which claims to know all about the player's activity --- as it ends, the player will discover that the entity's name is -null- (that is, their name is missing).

On the Offense [ | ]

Apollo wants to study the Sentinels. They hope to draw the drone's attention by attacking a Korvax facility. I appear to be the bait in this 'trap'...

Immediately after the mysterious transmission, the player must answer Apollo's transmission and indicate their readiness for whatever Apollo has planned next. They will direct the player to break into a Korvax Manufacturing Facility , not only to obtain any potential data from its terminal, but also to force Sentinel appearances so Apollo can figure out how they move around.

As with normal Manufacturing Facilities , the player will need to destroy the reinforcement on the door with a dedicated multi-tool weapon in order to gain access. The facility's terminal will need to be repaired with 20 Sodium ( Security Alarm ), 8 Chromatic Metal ( Output screen ), and 50 Pure Ferrite ( Boiler Unit ) before it can be operated by the player. Once it is operational, the player will be given blueprints for the Haz-Mat Gauntlet . Players that already have the blueprints will instead get Nanite Cluster . Afterward, they will encounter a hairy creature which is doomed to die regardless of what happens. The player can choose to feed the creature (requires 15 Carbon ), euthanise the creature or do nothing; the mission will conclude after this decision point, triggering a 3-star Wanted level and beginning A Leap in the Dark .

Rewards [ | ]

  • Access to Space Fleets , Space battles and freighters
  • Exosuit Environmental Protection Upgrade Module
  • 15 Salvaged Data
  • Blueprints for Cylindrical Room , Door , Deepwater Chamber and Construction Terminal
  • Access to advanced Base building missions
  • Personal Forcefield blueprint (if not already known)
  • Multi-tool Upgrade Module
  • 135+ Nanite Clusters

Video [ | ]

Ghosts In The Machine (& First Freighter Battle)

Ghosts In The Machine (Base Building - The Part That You Must Do To Move On)

Expanding The Base - Overseer, Scientist & Armourer

Expanding The Base - Gardening

Expanding The Base - Exocraft

Release history [ | ]

  • Atlas Rises - Added to the game as a primary mission.
  • Formerly, these spawns were triggered much earlier, near the end of the mission Awakenings
  • Apollo's contact now grants 15 Salvaged Data instead of the Paving blueprint
  • Formerly, it was taught by building a Cylindrical Room for the first time
  • Added Personal Forcefield blueprint reward and installation objective
  • Formerly, possessing 60+ nanites was the only requirement to complete the nanite collection objective
  • Beyond 2.09 - Fixed an issue where players were asked to collect nanites from an unusable terminal during the Ghost in the Machine [sic] mission.
  • 2 Freighter
  • 3 Multi-Tool
  • PlayStation 3
  • PlayStation 4
  • PlayStation 5
  • Xbox Series
  • More Systems
  • Ghost in the Machine Help (spoilers)
  • No Man's Sky

PlayStation 4 Nintendo Switch PC PlayStation 5 Xbox Series X Xbox One

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More Topics from this Board

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  • Lore Questions 7 posts, 9/22 11:04AM

GameFAQs Q&A

  • Does your ships inventory transfer to your new ship? Tech Support 2 Answers
  • How do I swap between multi tool types? General 5 Answers
  • Where is the planetary map? Tech Support 4 Answers
  • Cannot summon my main ship. How to call it in? General 1 Answer
  • What do I do if I can't reach my ship? General 5 Answers

WELCOME TO NO MAN'S SKY RESOURCES

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Ghosts In The Machine

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1st Page - Start Here

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STORY MISSIONS

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Apollo, the Adventurer Second mission of the Artemis Path proper

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NEXT MISSION

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The Atlas Path

The Artemis Path - Part 1

Expanding The Base - Part 1

A Trace Of Metal

Under A Rebel Star

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Dreams Of The Deep

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INSTRUCTIONS

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[Insert Instructions Here]

Ghosts In The Machine Step 1

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Ghosts in the Machine Step 2

Ghosts in the machine step 3, ghosts in the machine step 4, ghosts in the machine step 5, ghosts in the machine step 6, ghosts in the machine step 7, ghosts in the machine step 8, ghosts in the machine step 9, ghosts in the machine step 10, ghosts in the machine step 11, every mission step - screenshots (currently building), mission steps (currently building. for now just use the picture guides)..

How to avoid No Man's Sky's allegedly game-breaking glitch

UPDATE: Hello Games offers workaround.

UPDATE 12/08/2016 5.30am: Hello Games has offered a fix for the conundrum that has plagued many a player here.

According to a new "known issues" update , the No Man's Sky developer said that getting into this sticky situation will trigger a quest to acquire a new hyperdrive. That or restarting one's console has helped the vast majority of folks who have encountered this issue.

"It has been reported that using the pre-order bonus ship will leave some players stranded, if they purchase or transfer to a new ship that does not have a hyperdrive (if done very early in game). In most cases the player is actually able to continue (107 of the 135 reports emailed so far)," Hello Games' Sean Murray stated. "The game already detects the player needs a hyperdrive and directs them to a nearby NPC who will give the player the hyperdrive they need. Some other players were able to resolve this issue by restarting their console."

Other workarounds suggested include reverting to an older save, as the game automatically keeps your two most recent checkpoints on file from the in-game "options" menu.

For other supposedly stranding situations, Hello Games noted that players can use their jetpack indefinitely should they boost against a wall, so falling too far down a chasm is usually surmountable. Some other players have found themselves separated from their ship, but landing pads and beacons will offer the option to summon your spacecraft.

Murray said that the game has been far more successful than the developer ever dreamed and to keep up with demand it has hired a new QA team that's larger than the entire Hello Games studio. This is in addition to Sony's QA team that's already helping out. A new ticketed support system will go into practice on Monday.

ORIGINAL STORY 10/08/2016 7.44pm: No Man's Sky players are getting stranded thanks to a weird mix of the game's pre-order bonus not gelling with the uncaring chaos of the universe.

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Here's what happening (via numerous Reddit threads ): Players who pre-ordered the game are offered a slightly niftier starting ship (one that contains an extra inventory slot!). Should they choose this more valuable vessel, they'll begin the game with a hyperdrive - an absolutely essential item for warping between star systems.

This means that they'll skip the part of the tutorial where they need to acquire the blueprint for how to build a hyperdrive. Fast-forward several hours later and such a player may find themselves trading their spacecraft for another. If they're not careful, they'll replace their ship with one that doesn't have a hyperdrive

Since they never acquired the blueprint to build one, they're unable to craft the necessary item. They can't just look up how to construct one either, as the game requires you to have a blueprint before you can craft anything.

Long story short: They're stuck in their star system unless they can find a hyperdrive blueprint .

This is probably possible , though extremely rare. Players who begin with the pre-order ship won't even be given the tutorial task of crafting a hyperdrive. As such, they'll have to stumble into the required recipe by chance.

It's possible that this whole scenario is spawned by a glitch. For what it's worth, Oli Welsh and I have been playing for hours and haven't encountered a ship that's not already equipped with a hyperdrive. However, people like Redditor McBlurry are having the opposite experience where every ship they encounter is devoid of the vital component.

We've reached out to Hello Games about this alleged bug and will update should we find out more.

In the meantime, our advice for new players: Don't claim the pre-order ship until after you've acquired the hyperdrive blueprint.

For more tips and tricks to exploring the universe, check out our No Man's Sky guide .

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Haunted Mansion

Danny DeVito, Owen Wilson, Mike Benitez, Rosario Dawson, Chase Dillon, Tiffany Haddish, and LaKeith Stanfield in Haunted Mansion (2023)

A single mom named Gabbie hires a tour guide, a psychic, a priest and a historian to help exorcise her newly bought mansion after discovering it is inhabited by ghosts. A single mom named Gabbie hires a tour guide, a psychic, a priest and a historian to help exorcise her newly bought mansion after discovering it is inhabited by ghosts. A single mom named Gabbie hires a tour guide, a psychic, a priest and a historian to help exorcise her newly bought mansion after discovering it is inhabited by ghosts.

  • Justin Simien
  • Katie Dippold
  • LaKeith Stanfield
  • Rosario Dawson
  • Owen Wilson
  • 244 User reviews
  • 154 Critic reviews
  • 47 Metascore
  • See more at IMDbPro

Official Trailer

  • Ben Matthias

Rosario Dawson

  • Father Kent

Tiffany Haddish

  • Bruce Davis

Jamie Lee Curtis

  • Madame Leota

Chase Dillon

  • (as Chase W. Dillon)

Jared Leto

  • William Gracey

Creek Wilson

  • Mariner Ghost

Ben Bladon

  • Hatchet Ghost

Lindsay Lamb

  • Eleanor Gracey

Christopher Winchester

  • New Year's Eve Bartender
  • All cast & crew
  • Production, box office & more at IMDbPro

The 'Haunted Mansion' Cast Dream Big

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The Haunted Mansion

Did you know

  • Trivia Gracey Manor is modeled after the original Disneyland Haunted Mansion. Crump Manor is modeled after Magic Kingdom's Haunted Mansion at Walt Disney World.
  • Goofs When they are reversing away from the mansion, no white back up lights are visible on the tail lights of the car.

Gabbie : I know this place isn't as warm as I hoped. But I'm gonna light a vanilla candle, and it's gonna be a game-changer.

[see ghosts]

Gabbie : Yeah, we gone

  • Crazy credits The Disney's 100th anniversary logo had several variations for that film; in the trailer, the logo was set at night, with the moon above, and is lit up in purple and blue lights. Meanwhile in the actual film, the logo is brighter than usual and is desaturated.
  • Connections Featured in AniMat's Crazy Cartoon Cast: The HARDCORE Powerpuff Girls (2020)
  • Soundtracks His Soul Left Gloss on the Rose Written and Produced by Kris Bowers , Erion Brandon Williams (as Brandon Williams), Derrick James Moss (as Derrick Moss), Paul Michael Robertson (as Paul Robertson), Julian Omari Gosin (as Julian Gosin), Manuel Perkins , Corey Donovan Peyton (as Corey Peyton), Lumar Christopher Leblanc II (as Lumar LeBlanc III), and Marcus Otis Hubbard (as Marcus Hubbard) Performed by The Soul Rebels

User reviews 244

  • bastille-852-731547
  • Jul 27, 2023

Reboots & Remakes

Production art

  • July 28, 2023 (United States)
  • United States
  • Horror Buzz article - Haunted Mansion and Real Hauntings Beyond
  • Dinh Thự Ma Ám
  • New Orleans, Louisiana, USA
  • Walt Disney Productions
  • The Walt Disney Company
  • See more company credits at IMDbPro
  • $150,000,000 (estimated)
  • $67,380,350
  • $24,082,475
  • Jul 30, 2023
  • $114,568,974

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Encore: Ghost Town

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  • Amory Sivertson

The American Hotel at Cerro Gordo, before and after the fire that burned it down in June of 2020. (Courtesy Brent Underwood)

This episode was originally released on August 7, 2020.

The old Latin phrase "memento mori" is a favorite of 33 year-old Brent Underwood's. It refers to the inevitability of death, which is fitting given that Brent owns something that died long ago: a ghost town.

Cerro Gordo, California is an abandoned silver mining town tucked between the tallest mountain in the continental United States — Mount Whitney — and the lowest point in North America, Death Valley. During its heyday in the mid-late 1800s, it's believed to have produced half a billion dollars worth of silver, adjusted for inflation.

Cerro Gordo, California circa 1916. (Courtesy Brent Underwood)

When the town was put on the market in 2018, Underwood — founder of the hostel HK Austin -- got a message from a friend that joked, "I know you're looking for a bigger project. Look at this ghost town for sale!" Within the month, Brent, his business partner Jon Bier, and a handful of friends-turned-investors had purchased Cerro Gordo for $1.4 million with a plan to revive the town for visitors while preserving its history.

Brent Underwood, co-owner of Cerro Gordo, CA. (Courtesy Brent Underwood)

From dealing with a lack of running water at Cerro Gordo to getting snowed in there during a global pandemic, Brent has had no shortage of challenges so far. But he thinks back to "memento mori" — everything dies, so what does he want to do with the time that he has?

His answer? Cerro Gordo.

Show Notes:

  • Brent's first AMA on Reddit
  • Brent's second AMA
  • The New York Times' coverage of the purchase of Cerro Gordo in 2018
  • A BBC story on Robert Desmarais, the town's caretaker

To see more pictures of Cerro Gordo, check out @cerro.gordo.ca and @brentunderwood on Instagram. There's more information about helping the town rebuild HERE .

The American Hotel at Cerro Gordo, before and after the fire that burned it down in June of 2020. (Courtesy Brent Underwood)

Full Transcript:

Ben Brock Johnson: In many ways, Brent Underwood is like all of us right now. Just a person, stuck at home in a pandemic. Trying to get his home internet to work.

Brent Underwood: Goddamnit.

Amory Sivertson: And yet, at the same time, Brent’s situation is also pretty unique. Even his internet situation.

Brent: Hello, can you hear me?

Ben and Amory: Yes.

Brent: My Internet overheated. Ghost town problems, I guess. That battery overheated on my little router so I think the router is meeting its test right now.

Ben: Why is his internet router running off of a battery? Good question.

Amory: Also, did he say, “ghost town”? Great question.

Ben: Yes. He did. Brent Underwood is probably in one of the safest places you could possibly be during a pandemic. He’s on a huge piece of land all by himself in California. There’s nobody for miles.

Brent: I'm at a 8,500 feet in elevation. So it stays pretty temperate luckily.

Amory: Brent’s spending his days on a rusty patch of the Inyo Mountains in the shadow of a low peak among a group of old buildings.

Brent: I'm at the bar and the saloon ever closes here at Cerro Gordo.

Ben: Every once in a while, do you go up the bar and like, slam your hand on the bar and be like, "Whiskey."

Brent: Yeah. I do. I have a glass here. I practice sliding across the bar. I think it's an important skill to have as a saloon owner. (slide sound)

Ben: That sounds legit.

Brent: Yeah, not bad.

Ben: Yeah, alright.

Amory: It was Brent’s plan to be here, kicking around this abandoned town, in 2020. But not all by himself. He was planning on opening a business this spring.

Brent: The May 1st opening is definitely out the window.

Amory: Do you have what I would call, "Oh, shit days" where you're like, oh, shit, what have I done? 

Brent:I definitely have the days where I get up and I'm like, what in the world are you doing? But luckily, so far, the positive days have greatly outnumbered almost 90-to-1 negative days. But we'll see if I can keep that enthusiasm through, you know, not just this year, but the years or decades to come.

Ben: Brent is following a dream through a pandemic. He thinks it’s going to be his life’s work. He thinks he’s onto something. And he and his business partners have put more than a million dollars on the table in a big. Like a brash gunfighter putting in all his chips on one hand in a tense game of poker.

Amory: Brent bought a ghost town and he wants to turn into one of the coolest, more interesting places to visit in the world. Does it have good internet yet? Nope. Does it have running water? It’s complicated. Does it have any silver still in that dusty old mine? You gotta ask the guy with the dynamite.

Brent: Somewhere on the property here, I won't say exactly where, because I think it's illegal to say exactly where. But there is a dynamite vault here at Cerro Gordo.

Ben: I’m Ben Brock Johnson.

Amory: I’m Amory Sivertson.

Ben: And you’re listening to Endless Thread.

Amory: The show featuring stories found in the vast ecosystem of online communitiescalled Reddit.

Ben: We’re coming to you from WBUR Boston’s NPR station. Today’s episode: Ghost town.

Amory: Two hundred miles north of Los Angeles, in the middle of stunningly beautiful nowhere, and at the end of a long dirt road that requires all-wheel-drive on a good weather day, sits Cerro Gordo, California. It’s tucked between the tallest mountain in the continental U.S. — Mount Whitney — and lowest point in North America, Death Valley. And, much like its geography, the town itself has had epic highs and dramatic lows.

Ben: It’s named for the glory days. Cerro Gordo is Spanish for “fat hill,” and in the mid 1800s that hill was fat with silver.

Brent: So the town was originally established in 1865 by a guy named Pablo Flores. And he was a prospector that came up here and set up a really small scale operation. I think they were getting a ton of ore every week or so.

Amory: And the quality of that ore was really good. So Cerro Gordo started getting the attention of developers and investors.

Brent: And so by 1870, full scale operation, they were pulling a couple of tons of ore per day. And then by 1880, it was the spot in California. It was the mine in California. It was known throughout the state. And they were pulling just an insane amount of ore. They pulled something like, adjusted for inflation, five hundred million dollars worth of silver out of the mountain.

Ben: OK, tough to confirm whether half a billion dollars worth of silver is accurate. But trust, it was boom times, baby.

Brent: And it was so prosperous that like the demand of Cerro Gordo and its four thousand five hundred residents that many people at its peak, that it demanded a larger port city to supply all the supplies. And so Los Angeles, the time is kind of a sleepy little town and the demand of Cerro Gordo forced Los Angeles to develop quicker and forced Los Angeles into developed into what it is today.

Amory: And Los Angeles was developed with the silver from this little mountain town. Cerro Gordo was developing too. Dozens of hotels, hundred of cabins, a general store, four — count ‘em FOUR — brothels, and the building Brent calls the “crown jewel” of Cerro Gordo, the American Hotel. He gave us a little tour. Oh and heads up — that crappy internet we were talking about is… crappy.

Brent: The hotel was originally built in 1871. And so what do you first see when you walk in is the old bar...

Ben: There are 22 buildings on Cerro Gordo’s nearly 400 acres. Most are made of some combination of wood and tin, and each one is like its own little museum — full of artifacts and relics. From old photographs and letters, to guns and tools, including something called “the widowmaker” that was used to blast into the mountainside in search of silver.

Amory: These buildings are also full of stories. Some we’ll never know, but others have been pieced together just enough for intrigue.

Brent: Just off of the saloon is the infamous card room. And this is the room that I believe in about 1880 there was a card game gone awry and a guy got shot.

Ben: There’s even still a bullet hole in the wall and a bloodstain on the floor. And this is just one of the shootouts that happened in a town that averaged a murder a week during its heyday. Which for a population that maxed out at 4500 is… not great.

Amory: Brent also showed us the mechanic garage-turned-church-turned-movie theatre…

Brent: And that piece of stained glass is actually from a Steve McQueen movie called Nevada Smith that they filmed up here.

Ben: And then there’s the bunkhouse, where the miners and contractors would stay. It’s also where Brent became a believer in ghosts.

Brent: And even saying that out loud. You know, as a preface to that, I believe in ghosts now. It sounds ridiculous to me. But one night I was headed towards the bunk house, and as I was walking by, I noticed the curtain in the front room opened and closed and a face was looking out and the light was on in the living room. And it wasn't terrifying at first just because we had contractor staying in the property. And so they have been staying in the bunkhouse. So to me, I thought that these contractors were still staying there. And the next morning, I asked Robert, the caretaker, “Hey, Robert. How long are the contractors stay here?” And he kind of turned and said “they left two weeks ago,” which was a bit spooky because I know I saw somebody in there the night before.

Amory: So Brent padlocked the bunkhouse which Brent… come on. Locks aren’t gonna stop ghosts. The next night, the light was back on.

Brent: My way to handle potential ghosts is, I know where they potentially are and I just avoid that. And then hopefully they avoid where I am. And, you know, we're one big happy community up here. Amory: This feels very Scooby Doo.

Brent: (laughter)

Ben: He would have gotten away with it too if it wasn’t for you meddling kids.

Ben: You don’t have to believe in ghosts to know that Cerro Gordo is haunted… by its past. The silver boom times of the mid-1800s didn’t last. Within a few decades, the fat hill was famished.

Brent: By about 1895, the silver had pretty much run out. They lost the vein. I don't know too much about mining, but apparently there's a vein. They lost it. Amory: And they lost all the prosperity that went along with it. Cerro Gordo did get a second chance in the early 1900s with the mining of zinc, but then the zinc ran out too.

Ben: The final straw though, the thing that would do Cerro Gordo in for the foreseeable future, was when its water source ran out. When nearby Owens Lake was drained, and its water redirected to Los Angeles as part of the LA Aqueduct program of the early 1900s. So no water and no minerals left, pretty much nobody wanted to be up here. So yeah, for about the past 100 years, it's been essentially vacant outside of individual owners. Ghost towns, and ghost mining towns, are pretty common out West. They’re part of this familiar history, America’s prospecting history. When maybe all you needed to get filthy rich was an active imagination, a tip on a spot where there might be gold in the ground and a willingness to take a leap of faith.

Amory: But those days for Cerro Gordo are long gone. You’d have to be crazy to pay a big chunk of change for an abandoned, bullet holed, blood stained, possibly haunted mining town with zero access to water. Unless?

Ben: Unless you’re a NEW kind of prospector with an active imagination. Amory: So let’s get to know Cerro Gordo’s newest owner, Brent.

Brent: He’s 33. Tall, skinny, red hair. He kinda looks the part of a prospector from out west. But he grew up in Tampa, so...

Brent: When we bought the property, CNN wrote an article about it and they wanted the headline to be “Florida Man Buys Abandoned Ghost Town.” And they ran it by us, and they typically don't do that. And my business partner Jon was like, “Absolutely not. No, that is not the headline that is running.”

Amory: Long before Brent was making headlines, his career plan was to go into finance.

Brent: So I worked at an investment bank for about a month and I quit. Took my money, traveled for a long time as many people do. I did like the typical backpacker trip through Central and South America. Took a couple months there. I went to Southeast Asia. And during that process, I kind of fell in love with hostels. You know, these places where you share rooms with people, you meet other people from all over the world.

Ben: Brent decided he wanted to open a hostel of his own. Which he did, in Brooklyn in his early 20s. Then he got priced out of New York, and he started looking for other prospects. He looked in Austin, Texas, and he found a historic building for lease.

Brent: And the building was built in 1891. So it's my first experience in like a pretty old building. And so I just loved it. I dug into the history of the building. I learned who owned it when, why they owned it, what they did, their kind of importance in the city. And when it gets to come and say, I'll be able to recount back to that, I go, “Hey, you know, you're staying in this part of Austin's history. It's not just, you know, a white box Marriott, you're like really physically participating in the history of this town.”

Ben: A couple years into this hospitality-meets-history experiment, the hostel in Austin was thriving. And Brent decided he was ready for something bigger. He got a text from a friend one day that said…

Brent: Look at this Ghost town for sale, isn’t that funny? And he texted me like 3 in the morning almost as a joke. You know, I think he was just tongue in cheek. “I look at this as the project for you.” And I woke up and I just became obsessed. You know, it was this. This is it.

Amory: The asking price for the town was $925,000, which Brent didn’t have. But he just couldn’t stop thinking about it.

Brent: To me, the thought that this sleepy little mountain town in the middle of nowhere that helped develop one of the most well-known and influential cities in the world was for sale just seemed mind blowing. Like, this true piece of American history was for sale for by private owners. And just the thought of history, hospitality, like what better thing than a property with 400 acres and 20 different buildings?

Ben: So he called up the listing agent and offered over asking. WAY over asking — 1.4 million dollars. And he didn’t stop there…

Brent: And so me being a very aggressive or ambitious and optimistic person that I am, I told the guy that we would, the broker, that we will close in all cash in seven days, which is a very strong real estate offer. The only problem there is that I had nowhere near the amount of cash that we needed to purchase this property. And so that was a fairly stressful day, when you wire essentially half your life savings on a deposit that doesn't get refunded if you don't get the money together. That week was full of phone calls, bartering, no paperwork to anybody.f Amory: Brent had a business partner in all of this. A guy named Jon Bier. And those phone calls they were making… were to friends, colleagues, former clients — pretty much anyone they could think of. Brent has a marketing company. Jon has a PR firm. So they had a lot of contacts. And in a matter of days, they had investors. They did it. Cerro Gordo was theirs.

Brent: And the first thing they did was just hand me the stack of one hundred keys, you know the craziest keyring you ever seen, for every building and every lock and everything here. We came in here. We came to the saloon. We're digging around. I found this old bottle of whiskey, like who knows how old it was, it was pretty disgusting. And like, we just, like, drank the whiskey and we had a great time. And then we kind of wake up in the morning with the hangover. And you’re like, oh, yeah, “we got to do something now.”. It's time to, you know, figure out what to do with the property. Amory: One of the things Brent and his co-owners could do with the property is go back to its roots. Find more silver.

Brent: And so I mentioned earlier that they pulled something like 500 million dollars worth of silver out of mountain. Depends on who you ask, but there's rumored to be an additional 500 million dollars worth of silver here.

Amory: And here’s where another interesting wrinkle of this ghost town comes in. Remember how Brent mentioned caretaker? Yes. This ghost town has actually had one mortal resident for the last 23 years. And he’s still around.

Amory: Who is Robert? Why is he there? Where did he come from?

Brent: So Robert Desmarais is a former school teacher, but also a miner by trade. And Robert came to Cerro Gordo about 20 years ago to find the lost silver vein. And, you know, the reason that he'll give you now is that he loves the town, he’s a historian, he takes care of it. But I mean, there's also the five hundred million dollars worth of silver that he still looks for. You know, after it rains, he goes and circles the property and looks for telltale signs of deposits. You know, he's supposed to come up in the next month or so or go do another blast of dynamite to open up an old portal that he thinks might have some silver deposits in it. Ben: One big bonus of owning a ghost town, if you want to, you can blow stuff up. Brent: And it's funny, when we bought the property, remember I said I was handed all these keys. One key was suspiciously missing and that key was the key to the dynamite vault, after which, bringing it up to Robert, he said, rightfully so, that it was probably best that I didn't have that key. So I actually don't have the key to the dynamite vault. Robert is the only one with that currently.

Ben: Man, you better stay friends with him.

Amory: Yeah, that’s right. I was gonna say, you better be a good new sheriff in town to him.

Brent: Yeah, I hope so.

Amory: When the pandemic hit, Robert left Cerro Gordo to be with his wife, who lives a couple hundred miles away. But he’ll be back. He told Brent that he wants to be buried at Cerro Gordo. He’s in it for the long haul...just like Brent. The question is...what does that long haul look like?

Ben: We’ll get a glimpse after the break.

Ben: Brent Underwood has co-owned Cerro Gordo for a little over two years now. And the progress has been slow. Mostly because, in a ghost town, you really can’t take anything for granted.

Ben: What’s your water situation?

Brent: Water situation is a tough situation. I have been surviving by bottled water, we have a lot of bottled water. And then when we had snow, I would melt a lot of the snow. Anything I wasn't drinking, I would use snow for.

Amory: Chopping wood to start a fire to melt some snow just so you can take a bath is exhausting to think about. But Brent is motivated by what he hopes Cerro Gordo will someday become.

Ben: He wants to breathe new life into this ghost town. Revive the main buildings. Maybe add some cabins on the grounds for people to stay in. He wants to make it a place where people can gather from all over the world and immerse themselves in the history and the beauty of Cerro Gordo.

Amory: Brent also has a strong sense of what he does not want Cerro Gordo to become.

Brent: If you look at other “ghost towns,” they typically go to the museum or almost like Disneyworld end of it, where there's fake shootouts at noon in the middle of the street and there's like everyone's in Western wear. And that type of the stuff.

Ben: Brent did an AMA — or Ask Me Anything — on Reddit about a year after he bought the town. That’s how we first found out about Cerro Gordo. And redditors had ideas for him.

Brent: There's certainly some interesting ideas, some good ones. Some admittedly pretty bad ones.

Ben: What’s the worst one? Oh man the worst ones...The Westworld one, you know, to have robots roaming around. I get it. You know, I've seen the show. I don't think that that's really what we want to do. I think that's the most popular thing that gets suggested, somebody wanted to create a waterpark up here, which I don't think they understand the dynamics, how we were able to pull that off. I would love to have waterslides up here, but I'd love to have a running sink first.

Amory: Brent did another AMA a few weeks into the pandemic when he had a LOT of time on his hands, and he got some pretty sobering advice in the comment section…

Brent: This guy chimed in, I think he was called like Resortdude or something with his username. And he had really practical suggestions. He owns a pretty substantial resort here in California that is off the grid. And so he deals with water issues. He deals with state permits. He deals with construction, relocation. So he was just like an absolute pro. And so it's just crazy to me, like who you happen to meet through Reddit and the other relationships that develop there.

Ben: This remote advice and human connection was especially helpful this past winter, when Brent found himself completely snowed in.

Brent: I came up here with about two weeks of food, I thought that was going to be plenty, but very quickly I ran through that, maybe in a week and a half. The final seven miles of Cerro Gordo Road are a dirt road that twists and turns with switchbacks. And if you go a couple feet off of either side, you're tumbling down thousands of feet. So if you get a couple feet of snow, there's no way out.

Amory: Some of Brent’s friends started texting him “All work and no play…,” referring to Jack Nicholson’s character in The Shining, who goes insane while taking care of an isolated resort in the winter.

Ben: Luckily, even though he was snowed in, Robert, the caretaker, had some food stashed away there. Brent went building to building...finding old canned goods.

Brent: There were some expired beans and some kind of weird stuff. Who knows if that led to appendicitis. I'm not a doctor, but I have my suspicions. 

Amory: Oh yeah… He got appendicitis during all this.

Brent: Luckily, the snow melted to the point where I started to drive myself two hours to the hospital with appendicitis. So like every bump along the road was like a stabbing, a knife in your stomach, basically. So it wasn't necessarily the best. But I escaped that. But I, you know I always try to go back to the positives and I don't have to worry about if other people who have touched these doorknobs. You know, in a really selfish way, staying in place means I “shelter in place” across 400 acres, so there’s like, you know, a privilege that not a lot of other people get to have. So when I am feeling down about being so far away from everybody, I try to remember that I’m in a pretty fortunate place up here, and you know, that keeps me going too.

Ben: Like Brent said, he’s a pretty optimistic person. So he’s been able to find a lot of other positives in these several months of solitude. Like the time it’s given him for reflection.

Brent: It's particularly interesting to be up here right now because. I read a lot of the history books of Cerro Gordo, and the Spanish Influenza hit Cerro Gordo pretty hard. It was something that went through the town. And there's miners in the cemetery here — there's a cemetery onsite with like 400 or 500 graves — and there's miners buried there that died from that major pandemic. And so to be up here during this major pandemic, it's a really kind of trippy, like a flash into to the past, connection to history, and to me, there's this Latin term that’s memento mori, or remember that you're going to die. And I think that, like Cerro Gordo is a giant memento mori. It's very difficult to escape the thought of death here, whether it's the miners died from the Spanish influenza or the ones that died in a gunfights here or died underground. And to me, it's not necessarily spooky. It's not grim. It's not depressing. It's a little bit invigorating, like the fact remains that everybody is going to die. And so, like, what are you gonna do with the time that you're given? And so for me, it's the time up here has helped me clarify what I want to do with my life. And I think it's helped clarify that, that the answer to that is Cerro Gordo.

Ben: Like all of us, Brent Underwood is not having the 2020 he thought he would. Just a little over a century after the Spanish Flu Pandemic, we’ve got our own. Brent started this year thinking he'd be able to Airbnb one of the buildings by this spring. Maybe even have a meet-up with some of the Redditors who seemed really excited about Cerro Gordo. That is clearly not happening any time soon.

Amory: The setbacks he’s faced would make most people think “Oh dear, oh God, what have I done? I bought a town?” But Cerro Gordo isn’t most towns. And Brent isn’t most people. He’s not gonna give up that easy.

Brent: I don't regret it at all. You know, not a single bit. I really believe in Cerro Gordo. I think it's it's it's something that deserves to be a place for people to enjoy. And so I think that kind of like determination and belief helps get you through the nights where you're stressed a little bit about finances or ghosts or whatever else stresses you out up here.

Amory: Okay, so tell me about one of the positive days or one of the positive moments where you have just basked in the awesomeness of the fact that you bought Ghost Town.

Brent: Two or three weeks ago, I was cleaning up the general store. Behind one of the counters that I hadn’t been behind in years because the furniture and the way and there was this blanket or sheet type thing. I picked that up and I read that there was this really old briefcase that was almost made out of paper so thin you could see some stuff. I opened it up and it was just the entire life of three different miners. The highs, the lows, the peaks, the valleys. There were lawsuits in there. There's love letters. There's divorce papers. There was mining claims and bank statements and uncashed checks, all from about one hundred years ago. And so it's just like this crazy time capsule into a part of American history and like these miners’ lives. And I don't know, it's just, these people lived and died and kind of gave their life to this mountain. And that was reassuring in a weird way. We're like, “Hey, this is this is something that is important.” You know, you aren't just wasting your time up here. And so little discoveries like that just kind of keep me going.

Ben: We recorded this interview with Brent at the end of May. And at the time, he was full of silver linings for his old silver mining town. He was going to use the rest of the pandemic to get the buildings in even better shape before visitors set foot in Cerro Gordo.

Brent: If they were gonna be somewhat comfortable, let's make them even more comfortable. Let me take the time and try to get the movie theater open. Let's try to get the saloon open and maybe a little kitchen open.

Amory: But then. Just a few weeks later, in the middle of June, Brent faced his greatest test yet. He sent us this voice memo.

Brent: Sometime just before 2 o'clock in the morning, I heard what I thought was fireworks, and I thought the first thing was some kids had come to town and had gone into the parking lot and set off some fireworks. And I looked out my window and I saw a red hue. And then I just leave my room and yell out, oh no. And at that point, the hotel was already fully engulfed in flames.

Ben: The American Hotel, Cerro Gordo’s “crown jewel," home to the saloon and the card room with the bullet hole and bloodstain, had burned completely to the ground.

Brent: Just was delirious. Hit a state that I’d never been in before. And so I took what water buckets we could get and poured them all on the hill to prevent it from going up there before the police came, before the fire department came. They got here within an hour, which is remarkable, but that hour it felt like a century when you're watching your hopes, dreams, life savings, love, history that’ll never be replaced go up in flames.

Amory: Old wiring, dry wood, Brent still isn’t sure how the fire started. But he is sure that he’s not throwing in the towel. Not now. Not ever.

Brent: I'm gonna die at Cerro Gordo. Cerro Gordo is going to be here after I'm gone. And there's going to be a hotel here. And that hotel is going to have the story of, you know, the fire of 2020.

Amory: Memento mori. Everything dies. But if there’s one more silver lining to offer here, it’s that just a week before the fire, Brent stumbled upon the original floor plan for the American Hotel.

Brent: We're gonna rebuild. What other option do we have but rebuild. So, I gotta get to it.

Ben: Brent and his business partner Jon are trying to raise money to rebuild, but hey, you never know. Maybe Robert will keep blasting away with the dynamite. Maybe these guys will find that leftover $500 million dollars worth of silver supposedly in the mountain. Maybe they’ll cash in on that big bet.

Amory: In the meantime, Ben, some GOOD news.

Ben: Whew, we could use it.

Amory: Cerro Gordo has 5 new residents: Tofu, Bubba, Elon, Bucket, and Senorita Juanita. They’re goats!

Ben: Goat town! Ayo!

Amory: Ok, as promised, an update from Brent. He writes:

“These days construction on the American Hotel is in full swing. We have the basement done after a long battle to get concrete and cinderblock up here. We are working desperately to get the building framed and enclosed by the winter time so we can keep working on it this winter. We recently had a massive flash flood however (as part of the larger Death Valley flooding) and it completely washed out our road. So we have to wait to rebuild that before we can bring up the supplies needed to move forward. So the battle always continues up here! My main goal is to still get the hotel open so many generations of people can come and enjoy this place.”

Brent, power to you. For the rest of you, you can see a picture of the basement progress on the Cerro Gordo Instagram page , as well as tons of other pictures of artifacts he’s found, old mining shafts he’s repelled down, and even some alpacas on Brent Underwood’s and Cerro Gordo’s instagram pages. I’m not a big instagrammer, but they’re great follows, and you’ll feel like you’re revitalize your own ghost town vicariously through Brent. Sort of.

This episode was written by me and Ben. Mix and sound design by Matt Reed. Thanks for listening, and we’ll be back with a new episode next Friday. See ya then!

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Amory Sivertson Senior Producer, Podcasts Amory Sivertson is a senior producer for podcasts and the co-host of Endless Thread.

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  3. ‘No Man’s Sky’ Players Can Find Themselves Stuck In Starter Systems Due

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VIDEO

  1. No Man's Sky_20230822105802

  2. Ghost Watcher In The Sky, Live Houston, Tx 9-2-23

  3. First Engcon tilt rotator job! EMERGENCY JOB. delivery truck crush pipe

  4. NEW LEAKS ECHOES BIGGEST EVER UPDATE

  5. Ghost Machine-Siesta Loca

  6. Steve Winwood- Ghost Machine

COMMENTS

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    Stuck On Ghost in the Machine · get to a transporter, and see if one destination is marked with the icon of the main quest, and jump there. · 2)

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    Hello Everyone, I have run in to a wall while playing No Man's Sky's "Ghosts in the Machine" primary quest. The game prompted me to "Raid Abandoned

  6. [Bug] Stuck at Artemis Path mission "Ghost in the machine"

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  7. How to Fix the "Ghost in the Machine" No Man's Sky Quest Glitch

    This video will show you step-by-step how to get past the troubling part of Apollo's "Ghost in the Machine" Quest, where you must locate one

  8. Ghosts in the Machine

    Guide for Ghosts in the Machine main mission in No Man's Sky. Includes how to find Apollo and expand your base, and what to do at the Korvax facility.

  9. Ghosts in the Machine

    Ghosts in the Machine is a primary mission. Ghosts in the Machine is the third story mission of the Artemis Path, starting immediately upon the conclusion

  10. Ghost in the Machine Help (spoilers)

    I did that but then the marker disappeared, and now nothing comes up and I just get stuck with the "press down on the d-pad to go to the right galaxy," but no

  11. Ghosts In The Machine

    Apollo, the Adventurer Second mission of the Artemis Path proper | No Man's Sky Resources.

  12. How to avoid No Man's Sky's allegedly game-breaking glitch

    Long story short: They're stuck in their star system unless they can find a hyperdrive blueprint. This is probably possible, though extremely

  13. Haunted Mansion (2023)

    Haunted Mansion: Directed by Justin Simien. With LaKeith Stanfield, Rosario Dawson, Owen Wilson, Tiffany Haddish. A single mom named Gabbie hires a tour

  14. Encore: Ghost Town

    Just a person, stuck at home in a pandemic. Trying to get his home internet to work. Brent Underwood: Goddamnit. Amory Sivertson: And yet, at