- Categories Aircraft Carriers Airshows Aviation History Aviation Humor Books Civil Aviation Cold War Era Drones F-14 Tomcat Helicopters Losses/Aviation Safety MiG Killers Military Aviation Space SR-71 Blackbird SR-71 Top Speed Naval Warfare U.S. Navy Warbirds Weapons Yearly Summary
- Partners Perks
- Advertise With Us
- Aviation History
- Cold War Era
- Military Aviation
Former F-4 Crew Members Point Out Phantom’s Issues. And they Explain why they Loved Flying it despite its Flaws.
“The hard wing variants did not turn as well as the slatted models. Smaller planes could out turn it however a well flown Phantom was the king until the next generation fighters came out,” Rick Danzey, former USAF F-4 Phantom driver.
The McDonnell two-place, twinjet, all-weather F-4 Phantom II, with top speeds more than twice that of sound , was one of the most versatile fighters ever built. It served in the first line of more Western air forces than any other jet.
The F-4 established 16 speed, altitude and time-to-climb records. In 1959, its prototype set the world altitude record at 98,556 feet (30,000 meters). In 1961, an F-4 set the world speed record at 1,604 mph (2581 kph) on a 15-mile circuit. By the end of production in 1985, McDonnell had built 5,068 Phantom IIs, and Mitsubishi, in Japan, had built 127.
F-4s saw combat in both the Vietnam War and Operation Desert Storm and served with the air forces of 11 countries in addition to the United States. Both U.S. military flight demonstration teams, the Navy Blue Angels and the Air Force Thunderbirds, flew the Phantom II from 1969 to 1973.
While there isn’t any doubt about the aircraft tremendous capabilities , was there anything bad about the iconic F-4 Phantom?
According John Chesire , F-4 US Navy combat pilot during the Vietnam War, the mighty Phantom was nearly a perfect machine.
‘Nothing was “bad” about the F-4 Phantom! Only three things as I recall were regrettable… Its excessive engine smoke, its wide turning radius, and its lack of a gun. But its many strengths far outweighed these lesser disadvantages. And with training, they were easily overcome.
‘It was a superior aircraft along with its later more advanced ‘look-down-shoot-down” pulse doppler radar (PD) weapons systems in the “J” model. It was advanced for its time and years later too.
‘Designed as a high speed, long range fleet air defense interceptor against Soviet bombers, it thankfully never met that mission. It later surprised everyone by how diverse its other superior capabilities were. The F-4 was extremely successful in varied multi-missions.
‘It was my most favorite aircraft that I ever flew! It was an awesome aircraft, and we became good friends together, forever!’
Rick Danzey , who flew U.S. Air Force F-4 Phantoms from 1980 to 1988 recalls:
‘The Phantom takes heat for its maneuverability. The hard wing variants did not turn as well as the slatted models. Smaller planes could out turn it however a well flown Phantom was the king until the next generation fighters came out. Even then, a Phantom could do well tactically against 14s, 15s, 16s and 18s. I think that the two-seat Phantom was a tactical advantage as it gave us a second set of eyes in the fight.
‘The smoke from the engines was an issue. The smokeless engines made a huge difference/improvement.
‘The radar was a limitation with best contacts occurring inside of 25 miles.
‘Regarding AIM-7 missile employment. My WSO, Fish, and I had the opportunity to shoot one AIM-7F at a PQM-102 (drone F-102). We hit the maneuvering drone right in the weapons bay and broke the drone in half. I did throw a party that night as it was the first kill for the WSEP deployment for our squadron.’
Instead according to Randy Raines , former Capt. USMC (1972 – 1980) F-4 RIO, the Phantom had several issues:
‘They were always broken. When you reported in from a flight it was “up & up” if the plane and the avionics were working. “up & Down” if the plane was OK but the avionics was down. I can probably count on two hands the number of times I called in “up & up”. I was in four squadrons over my career and everyone of them had all the planes grounded until something could be fixed. Fuel leaks were a huge problem.
‘Designed as an interceptor the structure had a hard time handling the high G’s of 1V1 combat. Then there was the bleed air system (which I understand the USAF shut down) that bleed hot exhaust gas over the leading and trailing edge of the wing when the flaps were down. That system was a continuous problem. Picture hot exhaust leaking next to a wing full of JP-5. We came pretty close to losing a plane because the crew didn’t recognize the problem and didn’t shut the valve controlling the system off.
‘Then there was the problem in the tail when you pulled the drag chute. Radios, both comm and nav, designed in the 50’s (lots and lots of tubes) were Huge problem! A box maybe 10″ X 10″ by 20″ in the nose wheel well, another one about half that size under my seat, plus control boxes for each cockpit. I remember a section flight out of San Francisco where one plane had the comm, another had the nav, and the third plane was squawking (IFF). Just before I got out they reconfigured my cockpit and installed a Bendix emergency radio above the radar scope. It was similar to the little box you see in Cessnas. Solid state reliability.
‘The F-4B had a pulse radar. If you were close, lower, had a peaked up set, and you knew about where the boggy was you could get a radar lock in the mountains. No way if you were looking down. The F-4J had a pulse Doppler Radar. When it was working there was no ground clutter. I think I may have had one that worked. But, our F-4’s were old Navy “hand me downs” Scuttlebut had it that one was flown by Randy Cunningham in Vietnam . He and Willy [William Patrick “Willy Irish” Driscoll, Cunningham’s RIO] must have pulled some serious G’s because the pilots said that they couldn’t make it fly straight.
‘The avionics shop got mad at us because we stopped turning on the “main” radio. I heard that the Navy crew that maintained the Blue Angles loved the simplicity of the A-4 that replaced the F-4 during the 70’s gas crisis. I imagine it was the extra time off they had that really pleased them.’
Nevertheless, Raines concludes:
‘Having said all that, I loved the F-4. It was a great plane that always brought you home.’
Photo credit: U.S. Air Force, U.S. Navy and U.S. Marine Corps
You may also like.
Former US Naval Aviator explains why of all the aircraft he has flown the iconic F-4 Phantom is his favorite
J79 Noise, Sonic Booms and Extremely Low Flying: Watch the Greatest F-4 Phantom Footage in History
Project Top Flight: how the Mighty Phantom II set a New Absolute Altitude record
Leave a comment cancel reply.
You must be logged in to post a comment.
This site uses Akismet to reduce spam. Learn how your comment data is processed .
Always up to date! News and offers delivered directly to you!
Get the best aviation news, stories and features from The Aviation Geek Club in our newsletter, delivered straight to your inbox.
Error: Contact form not found.
- Cookies and third-party software
- Advertising preferences
YouTube is a video content visualisation service provided by Google Ireland Limited. This service allows this Website to incorporate content of this kind on its pages. This widget is set up in a way that ensures that YouTube will not store information and cookies about Users on this Website unless they play the video.
Personal Data collected: Tracker; Universally unique identifier (UUID); Usage Data.
Google AdSense is an advertising service provided by Google Ireland Limited. which uses the "Doubleclick" cookie to track the use of this application and the behaviour of the User in relation to the advertisements, products and services offered. You can disable all the Doubleclick cookies by clicking on: Google Ad Settings .
In order to understand Google's use of data, please read Google's partner policy .
Personal information collected: Tracker; Usage Data.
The Twitter Tweet button and social widgets are services allowing interaction with the Twitter social network provided by Twitter, Inc.
Gravatar is an image visualisation service provided by Automattic Inc. that allows this Website to incorporate content of this kind on its pages.
The Facebook Like button and social widgets are used to interact with the Facebook social network and are provided by Facebook Ireland Ltd.
Personal data that are processed: Tracker; Usage Data.
Google Fonts is a service used to display font styles operated by Google Ireland Limited and serves to integrate such content into its pages.
Personal Information processed: Usage Data; Tracker
Google Analytics is a web analytics service provided by Google Ireland Limited ("Google"). Google uses the collected personal data to track and examine the usage of this website, compile reports on its activities, and share them with other Google services. Google may use your personal data to contextualize and personalize the ads of its advertising network. This integration of Google Analytics anonymizes your IP address.
- Guest stars
- Mystery-solving groups
- Recurring characters
- Scooby-Doo (DC Comics) characters
- Scooby-Doo and Guess Who? season 1 characters
- Scooby-Doo! Mystery Incorporated season 1 characters
Funky Phantom Crew
- View history
The Funky Phantom Crew are an amateur crime-solving group of friends, who have a real ghost, Jonathan Wellington Muddlemore , traveling with them.
- 2.1 Scooby-Doo (DC Comics)
- 2.2.1 Season one
- 3 Appearances
- 4 Scooby-Doo! Mystery Incorporated continuity
- 5 Scooby Doo and Guess Who?
- 6 Appearances in other media
- 7 References
Members [ ]
- Jonathan Wellington Muddlemore - mascot
- Skip Gilroy
- April Stewart
- Augie Anderson
History [ ]
Scooby-doo (dc comics) [ ].
Insert details here. ( Big House Brouhaha )
Scooby-Doo and Guess Who? [ ]
Season one [ ].
Insert details here. ( A Mystery Solving Gang Divided )
Appearances [ ]
- #50. Big House Brouhaha
- 102. A Mystery Solving Gang Divided
Scooby-Doo! Mystery Incorporated continuity [ ]
They were guests at the Mystery Solvers Club State Finals in Scooby-Doo 's feverish dream. While there, they were believed to be turned into guinea pigs, but this was all an elaborate ruse by Jonathan Wellington Muddlemore to ship his friends and all the other mystery solving teens to South Africa, so he could seek fame all by himself. They were saved by the other mascots of Scooby-Doo , Jabberjaw , Captain Caveman , and Speed Buggy . 
Scooby Doo and Guess Who? [ ]
They bumped into Mystery Inc. when they arrived to solve the mystery of the civil war zombie ghosts. Jonathan Wellington Muddlemore first appeared from Velma 's tablet and squeezed himself out of it, which scared Shaggy and Scooby Doo .
Appearances in other media [ ]
- Funky Phantom Crew originally appeared in the short-lived The Funky Phantom , produced by Hanna-Barbera , and aired on ABC in 1971.
References [ ]
- ↑ SDMI : Mystery Solvers Club State Finals , season 1 , episode 14.
- 1 Scooby-Doo
- 2 Professor Pericles
- 3 Daphne Blake
- Phantom Crew says: Am I released from my duties?
- Phantom Crew says: At last, my work is done.
- Phantom Crew says: How many set changes? Same as last time, I suppose.
- Phantom Crew says: Step lively; the master is counting on us!
- Phantom Crew says: There's so little time! I can't work under these conditions!
- Phantom Crew says: We're going to need more paint at this rate.
- Phantom Crew says: You're not a guest!
- Phantom Crew says: You're not allowed here!
- Your comment must be in English or it will be removed.
- Unsure how to post? Check out our handy guide !
- You might want to proof-read your comments before posting them.
- Please post questions on our forums for quicker reply.
- Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen.
- The higher the quality the better!
- Please review our Screenshot Guidelines before submitting!
The Wowhead Client is a little application we use to keep our database up to date, and to provide you with some nifty extra functionality on the website!
It serves 2 main purposes:
- It maintains a WoW addon called the Wowhead Looter , which collects data as you play the game!
- It uploads the collected data to Wowhead in order to keep the database up-to-date!
You can also use it to keep track of your completed quests, recipes, mounts, companion pets, and titles!
So, what are you waiting for? Download the client and get started.
War News | Military History | Military News
Phantom fortress: the crewless landing of a b-17.
- World War 2
On November 23, 1944, a Royal Air Force antiaircraft unit stationed outside Cortonburg, Belgium observed a B-17 Flying Fortress flying towards them. The massive U.S. Army Air Forces bomber approached at high speed with its landing gears down.
With no landing scheduled, the base personnel presumed it was an emergency landing situation and reacted accordingly. The Flying Fortress proceeded to execute that emergency landing by plowing into a nearby field.
Having just barely avoided crashing into the unit’s guns, the aircraft’s landing was so fast and uncontrolled that the propellers snapped off and both wings slapped into the earth during the descent. Three engines continued rumbling, and the base personnel awaited what would clearly be a rattled crew.
For over fifteen minutes the soldiers on the ground waited for the bomber crew’s to appear, but no one left the damaged plane. After twenty minutes of nothing, Major John V. Crisp cautiously approached the B-17.
Lacking knowledge of the aircraft, it took him a moment to find an entry hatch. Eventually finding the hatch under the fuselage, the Major opened it and entered the bomber alone. His own words best describe what he found:
We now made a thorough search and our most remarkable find in the fuselage was about a dozen parachutes neatly wrapped and ready for clipping on. This made the whereabouts of the crew even more mysterious. The Sperry bomb-sight remained in the Perspex nose, quite undamaged, with its cover neatly folded beside it. Back on the navigator’s desk was the code book giving the colours and letters of the day for identification purposes. Various fur-lined flying jackets lay in the fuselage together with a few bars of chocolate, partly consumed in some cases.
Amazingly, the B-17’s crew was nowhere in sight. Not even their dead bodies remained in the bomber. The only significant clue seemed to be the last note in the codebook: “bad flak.” Despite such a message, the only damage the bomber had sustained was from its landing. More to the point, the parachutes remained, meaning if anyone did bail out, they must have done so to certain death.
The B-17 became known as the “Phantom Fortress,” and it took some time to form an idea of what might have occurred. The bomber itself was confirmed to be from the 91st Bombardment Group. The Phantom’s last mission involved bombing oil refineries in Merseburg, Germany. During this mission, something went awry.
The crew, amazingly, were found to be alive and accounted for in Belgium. According to them, the bomb rack had developed a problem. When they veered away from the group to resolve the issue, they took enemy fire which further damaged the rack and took out one of the engines.
The crew then decided to head for England, but when it became clear the bomber wouldn’t make it, they changed course to Brussels, Belgium. Along the way they jettisoned excess weight to keep the B-17 aloft. The Phantom continued to flounder, so the crew set the craft to autopilot and bailed out.
The crew’s story did not match the evidence, as the bomber seemed to suffer none of the damage they had described. Attempts to bridge the two are reasonably plausible, though still odd.
The engines may have kicked back into working order on their own after the crew bailed. The initial investigators, lacking knowledge of aircraft and only knowing of flak damage from the exiting end, could have mistaken battle damage for crash damage.
Though plausible, neither of those theories account for the crew’s parachutes remaining on board. They also cannot explain how the bomber managed the most difficult aspect of flying: landing in something resembling a single piece. The Phantom’s unmanned crash landing was a first, and left many wondering just how it happened.
Read another story from us: Top Facts About the B-17 Flying Fortress
The best theory developed boiled down to coincidence. The bomber, losing altitude at the right speed and angle for a descent, happened to crash land in a way as only such a legendarily sturdy bomber could theoretically do.
Many theories and few answers surrounded the Phantom Fortress. None of them have been fully explained, and the bomber’s unmanned landing remains one of the many strange and mysterious things that have been known to occur during warfare.
Phantom (I) (2013)
Full cast & crew.
Writing credits ( wga ) (in alphabetical order) , cast (in credits order) complete, awaiting verification , produced by , music by , cinematography by , editing by , casting by , production design by , set decoration by , costume design by , makeup department , production management , second unit director or assistant director , art department , sound department , special effects by , visual effects by , stunts , camera and electrical department , casting department , costume and wardrobe department , editorial department , location management , music department , script and continuity department , transportation department , additional crew , thanks .
Release Dates | Official Sites | Company Credits | Filming & Production | Technical Specs
Contribute to This Page
- Full Cast and Crew
- Release Dates
- Official Sites
- Company Credits
- Filming & Production
- Technical Specs
- Plot Summary
- Plot Keywords
- Parents Guide
Did You Know?
- Crazy Credits
- Alternate Versions
Photo & Video
- Photo Gallery
- Trailers and Videos
- User Reviews
- User Ratings
- External Reviews
- Metacritic Reviews
- External Sites
Related lists from IMDb users
- Biographies & Memoirs
Enjoy fast, free delivery, exclusive deals, and award-winning movies & TV shows with Prime Try Prime and start saving today with fast, free delivery
Amazon Prime includes:
Fast, FREE Delivery is available to Prime members. To join, select "Try Amazon Prime and start saving today with Fast, FREE Delivery" below the Add to Cart button.
- Cardmembers earn 5% Back at Amazon.com with a Prime Credit Card.
- Unlimited Free Two-Day Delivery
- Instant streaming of thousands of movies and TV episodes with Prime Video
- A Kindle book to borrow for free each month - with no due dates
- Listen to over 2 million songs and hundreds of playlists
- Unlimited photo storage with anywhere access
Important: Your credit card will NOT be charged when you start your free trial or if you cancel during the trial period. If you're happy with Amazon Prime, do nothing. At the end of the free trial, your membership will automatically upgrade to a monthly membership.
Buy new: $69.98 $69.98 FREE delivery: Wednesday, Jan 24 Ships from: Amazon.com Sold by: Amazon.com
- Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
- Learn more about free returns.
- Go to your orders and start the return
- Select the return method
Buy used: $52.99
Download the free Kindle app and start reading Kindle books instantly on your smartphone, tablet, or computer - no Kindle device required .
Read instantly on your browser with Kindle for Web.
Using your mobile phone camera - scan the code below and download the Kindle app.
- To view this video download Flash Player
F-4 Phantom Crew Chief: Sam Lassiter's Vietnam Saga Paperback – August 12, 2015
Purchase options and add-ons.
- Print length 208 pages
- Language English
- Publication date August 12, 2015
- Dimensions 5.98 x 0.49 x 9.02 inches
- ISBN-10 1483435822
- ISBN-13 978-1483435824
- See all details
- Publisher : Lulu Publishing Services; null edition (August 12, 2015)
- Language : English
- Paperback : 208 pages
- ISBN-10 : 1483435822
- ISBN-13 : 978-1483435824
- Item Weight : 13.8 ounces
- Dimensions : 5.98 x 0.49 x 9.02 inches
- #543,312 in Biographies (Books)
To report an issue with this product or seller, click here .
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
- Sort reviews by Top reviews Most recent Top reviews
Top reviews from the United States
There was a problem filtering reviews right now. please try again later..
- Amazon Newsletter
- About Amazon
- Press Center
- Investor Relations
- Amazon Devices
- Amazon Science
- Start Selling with Amazon
- Sell apps on Amazon
- Supply to Amazon
- Protect & Build Your Brand
- Become an Affiliate
- Become a Delivery Driver
- Start a Package Delivery Business
- Advertise Your Products
- Self-Publish with Us
- Host an Amazon Hub
- › See More Ways to Make Money
- Amazon Visa
- Amazon Store Card
- Amazon Secured Card
- Amazon Business Card
- Shop with Points
- Credit Card Marketplace
- Reload Your Balance
- Amazon Currency Converter
- Your Account
- Your Orders
- Shipping Rates & Policies
- Amazon Prime
- Returns & Replacements
- Manage Your Content and Devices
- Recalls and Product Safety Alerts
- Conditions of Use
- Privacy Notice
- Your Ads Privacy Choices
Reach for the Stars: Space Magic
Are you taking your D&D game into the great beyond and sailing the astral seas?
Explore rules to augment a game with options beyond your campaign’s home world!
This installment looks at a few space-themed spells you can add to your adventures among the stars.
1st-Level Divination | Bard, Cleric, Druid, Ranger Casting Time: 1 bonus action Range: 30 feet Components: V, S, M (a drop of water) Duration: Instantaneous
You target a creature or object you are aware of within 30 feet of you and determine if it is a living creature. If it is a living creature, you also learn the creature’s type and one resistance, immunity, or vulnerability (if any). If the creature has more than one resistance, immunity, or vulnerability, the GM randomly determines which you discover.
This spell has no effect on undead or constructs. The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you learn an additional resistance, immunity, or vulnerability (if any).
4th-Level Transmutation | Cleric, Druid, Sorcerer, Warlock, Wizard Casting Time: 1 action Range: 30 feet Components: V, S, M (a dead rat) Duration: Concentration up to 1 minute
With a rude word, you hurl the rotted corpse of a rat and foul the air of an existing air envelope within range. The air quality of the envelope decreases by one step. The spell has no effect if the air quality is deadly, or the envelope is already under affected by foul air .
Divination Cantrip | Bard, Druid, Wizard Casting Time: 1 action Range: Self Components: V, S Duration: 1 hour
You connect to the magnetic fields around you. You unerringly know which way is magnetic north and your current heading. If you are in a location without a planet, “north” is the nearest star. In addition, for the duration of the spell, always know the local time.
3rd-Level Transmutation | Bard, Druid, Paladin, Wizard Casting Time: 1 action Range: 30 feet Components: V Duration: Instantaneous
A vessel you can see within range regains hit points equal to 4d8 + your spellcasting ability modifier. In addition, one part of the ship that has been damaged but not destroyed, such as a ballista, the sails, or the rudder, is repaired.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage repaired increases by 1d8 for each slot level above 3rd.
2nd-Level Transmutation | Bard, Paladin, Warlock, Wizard Casting Time: 1 action Range: Touch Components: V, S, M (a small sailor doll) Duration: 1 hour
You touch a vessel and create a phantom crewmember onboard the ship. The crewmember is Medium-sized and appears as a semi-real version of the caster wearing sailor’s garb. The crewmember performs the ship’s tasks as necessary by one of the standard crew complement but cannot replace the pilot or fire a ship’s weapon. Once summoned, it acts independently, doing whatever job is closest that does not have another crew member attending to it. As a bonus action, you can redirect the crewmember to another task related to the ship.
The crewmember has AC 13, 1 hit point, a Strength of 10, and it can’t attack. If the crewmember drops to 0 hit points, the spell ends. The crewmember cannot leave the ship, and the spell ends if it is forced to do so.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you create an additional phantom crewmember for each slot level above 2nd.
3rd-Level Abjuration | Cleric, Druid, Paladin, Ranger, Warlock, Wizard Casting Time: 1 action
Components: V, S
Duration: Concentration up to 10 minutes
Sparkling motes of twinkling light surround your body shedding dim light for 10 feet. The motes absorb dangerous radiation sometimes found in space, providing you with your choice of resistance to radiant necrotic damage. You can end the spell early by using an action to dismiss it.
2nd-Level Transmutation | Cleric, Druid, Ranger, Sorcerer, Wizard Casting Time: 1 action Range: 30 feet Components: V, S, M (an inflated bladder that you pop) Duration: Instantaneous
With a gesture and forceful word, you reinvigorate an existing air envelope within range. The air quality of the envelope increases by one step. If the envelope is already fresh, it remains so for 120 days. Toxins within the air are lessened and creatures within the envelope have advantage on saving throws caused by poisonous gases that were within the envelope when you cast the spell. The spell has no effect on poisonous gases added to the envelope at a later time.
2nd-Level Evocation | Cleric, Druid, Sorcerer, Warlock, Wizard Casting Time: 1 action Range: 10 feet Components: V Duration: Instantaneous
You momentarily glow with the blinding brilliance of a star. All other creatures within 10 feet of you that fail a Constitution saving throw take 3d6 radiant damage and are blinded until the end of your next turn. Creatures that succeed on the saving throw take half damage and are not blinded.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you do an additional 1d6 for each spell level about 2nd.
6th-Level Conjuration | Druid, Wizard Casting Time: 1 action Range: 250 miles Components: V, S, M (a diamond worth 500 gp) Duration: Instantaneous
You conjure an asteroid within range. The asteroid is composed of ten contiguous 10-foot cubes of rock arranged as you desire. If you conjure the asteroid within range of a larger object, the asteroid assumes a stable orbit around that object. If you attempt to summon the asteroid outside of stable orbit, but within the gravity well of a larger object such that it falls into that object, the spell fails.
When created, the asteroid has no atmosphere, though it has sufficient mass to hold an air envelope if one is provided.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, you increase the size of the asteroid by ten cubes for each spell level about 6th.
Tags: #dnd , #dnd5e , #spelljammer
To 4e or not to 4e, the cloven lord’s tale…, the inner dictator, open design presents: blood of the gorgon, free preview: pirates of the arabian nights, kobolds get a second life, 2 thoughts on “reach for the stars: space magic”.
Awesome collection of spells! Added to the Blog Database. https://jonbupp.wordpress.com/blog-database/dungeon-master/multiverse/transitive-planes/spelljammer/
Unfortunately there’s also a cantrip called “starburst” in “Deep Magic” that does something different.
Leave a Comment Cancel Reply
Your email address will not be published. Required fields are marked *
Join the Kobold Courier and Earn Loot!
Stay informed with the newest Kobold Press news and updates delivered to your inbox weekly. Join now and receive a PDF copy of Book of Blades: Expanding the Barbarian for 5th Edition
Start typing and press enter to search
Join The Kobold Courier
Be like Swolbold. Stay up to date with the newest Kobold Press news and updates delivered to your inbox twice a month.