csd-unit-1-lesson-3
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Computers and Problem Solving Post-Proje...
9th - 12th grade.
Computers and Problem Solving Post-Project Test
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Which TWO of the following are the best ways to define a computer? (Choose TWO)
A machine that works with information to help people with thinking tasks
A machine with a screen and a keyboard
A machine that can connect to the Internet
A machine that inputs, outputs, stores, and processes information
A machine that uses electricity (from a cable or battery)
Five students are painting a mural on the side of their school. Match what they are doing with a step of the Problem Solving Process.
Which one of these options shows this step: Define
Painting the mural.
Asking the teachers what sort of mural they need to make, and how big it needs to be
Deciding what exactly they want to paint, what supplies they will need, and who will do each part of it.
Discussing what they like about their mural and how they could improve it.
Which one of these options shows this step: Prepare
Which one of these options shows this step: Try
Which one of these options shows this step: Reflect
A team is making an app that will help people decide what outfit to wear in the morning. Match four things that the app does with input, output, storage, and processing.
Starting with INPUT:
Shows a picture of a good outfit to the user
Keeps a list of available outfits and what type of weather they are worn in
Gets the day's weather forecast from the Internet
Matches the weather condition with the outfits that are good for that condition
Starting with OUTPUT:
Starting with STORAGE:
Starting with PROCESSING:
Two classes want to improve their school. One class wants to shorten the amount of time students wait in the lunch line. Another class wants to increase school spirit. Which problem is better defined?
Lunch line, because it is clear how you would know that people are waiting less time, but harder to know what school spirit would look like
Lunch line, because it is easier to create rules around standing in line, but harder to make rules about school spirit
School spirit, because you can always have more school spirit, but the lunch line might already be as short as possible
School spirit, because it is a better thing for students to do, but the adults should be in charge of the lunch line
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ISTM Exam 2. 132 terms. makayamote. Preview. Topic 6 Plumbing System Review PRACTICAL EXAM. 125 terms. angellughh. Preview. Study with Quizlet and memorize flashcards containing terms like Input, Output, Define and more.
Code.org Problem Solving Process. Flashcards; Learn; Test; Match; Q-Chat; Get a hint. Define. Click the card to flip 👆. Knowing what the problem is that you are trying to solve.
Code.org Lesson 1-5; Problem Solving Process Review quiz for 8th grade students. Find other quizzes for and more on Quizizz for free! ... Build your own quiz. Create a new quiz. Browse from millions of quizzes. QUIZ . Code.org Lesson 1-5; Problem Solving Pro... 8th - 12th. grade. 56% . accuracy. 21 . plays. Share.
5.0 (1 review) Computer science. Click the card to flip 👆. The study of the hardware, software, networking, and all the processes that fall under the umbrella of giving life to a machine to enable it to perform complicated tasks and actions. Click the card to flip 👆.
U1L2 - The Problem Solving Process This lesson went well, they were still in the "first days" mode and figuring out the structure of the class. They worked on the reflection problems on the activity guide individually, then worked in pairs to create a presentation for the "problem to solve".
Code.org's most flexible course, allowing each unit to be taught alone, combined into collections that focus on specific areas, or as a full year course. ... Use a problem-solving process to tackle puzzles, challenges, and real-world scenarios. Learn about computer input, output, storage, and processing to aid in problem-solving.
Code.org Problem Solving Process quiz for 5th grade students. Find other quizzes for Computers and more on Quizizz for free!
Code.org Puzzle Solving Recipe (Based on Polya's Four Step Problem Solving Process) Student Handout H Revision 151208.1a These tips will help you get unstuck when solving Code.org puzzles! Step 1: Understand the Puzzle Step 2: Create a Plan (Pick one or more) Step 3: Perform and Perfect the Plan Step 4: Check Your Work What does the puzzle want ...
Problem Solving Process -Code.org. 3.0 (2 reviews) Flashcards; Learn; Test; Match; Get a hint. problem. Click the card to flip 👆 ...
Code.org Puzzle Solving Recipe (Based on Polya's Four Step Problem Solving Process) G Step 1: Understand the Puzzle Step 2: Create a Plan * Can one (or more) of the following strategies be used? - Guess and test - Draw a map - Draw a picture - Look for a pattern - Compare to a previously solved puzzle - Solve a simpler problem * Draw a diagram
Code.org: Unit 1 Test quiz for 7th grade students. Find other quizzes for Computers and more on Quizizz for free! Code.org: Unit 1 Test quiz for 7th grade students. ... What sentence best describes the TRY step actions in the problem-solving process? Revise plan. Create plan. Test plan. Look at plan. 13. Multiple Choice. Edit. 5 minutes. 1 pt ...
problem solving process in a number of contexts and pick the two most important strategies for each step in the process. These should ... All Computer Discovery Curriculum created by code.org. Standards All Computer Discovery Curriculum created by code.org. Title: The Problem Solving Process Author: Janet Hartkopf Created Date: 1/11/2018 2:28: ...
Study with Quizlet and memorize flashcards containing terms like problem, process, solving and more.
Prompt: We use the term "problem" to refer to lots of different situations. I could say I have a problem for homework, a problem with my brother, and a problem with my car, and all three mean very different things. In your journal, I want you to brainstorm as many different kinds of problems as you can and be ready to share with the class.
Code.org - CSD Unit 1 quiz for 7th grade students. Find other quizzes for and more on Quizizz for free! Code.org - CSD Unit 1 quiz for 7th grade students. ... What part of the problem solving process are we working on? define. prepare. try . reflect. 15. Multiple Choice. Edit. 30 seconds. 1 pt.
Code.org Professional Learning Community csd-unit-1-lesson-3. Topic Replies ... Study Guide for U1 Ch1 Quiz. Unit and Lesson Discussion. csd-unit-1, csd-unit-1-lesson-3. 27: 3025 ... The Problem Solving Process. CS Discoveries. csd-unit-1-lesson-3. 2: 840: September 11, 2019
Study with Quizlet and memorize flashcards containing terms like Perseverance, Collaboration, Patterns and more.
Code.org Unit 2 Web Development quiz for 6th grade students. Find other quizzes for Computers and more on Quizizz for free! ... Problem Solving Process. Website Structure. HTML. Computer Process Diagram. 3. Multiple Choice. Edit. 30 seconds. 1 pt. Any device or component that allows information to be given to a computer. Input. Output.
Algorithms with exponential or factorial efficiencies are examples of algorithms that run in an unreasonable amount of time. Heuristic. provides a "good enough" solution to a problem when an actual solution is impractical or impossible. Study with Quizlet and memorize flashcards containing terms like Problem, Algorithm, Natural Language and more.
2. Multiple Choice. 30 seconds. 1 pt. Five students are painting a mural on the side of their school. Match what they are doing with a step of the Problem Solving Process. Which one of these options shows this step: Define. Painting the mural. Asking the teachers what sort of mural they need to make, and how big it needs to be.